Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
4
 
Luck
1
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
23
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
38
 
Melee Weapons
13
 
Repair
23
 
Science
23
 
Small Guns
11
 
Sneak
11
 
Speech
38
 
Unarmed
13
 
Level 1
ST 5 PE 5 EN 5 CH 10 IN 10 AG 4 LK 1
Lockpick, Medicine, and Speech
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