Strength
1
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
19
 
Melee Weapons
5
 
Repair
34
 
Science
34
 
Small Guns
21
 
Sneak
21
 
Speech
17
 
Unarmed
17
 
Level 1
ST 1 PE 7 EN 7 CH 7 IN 8 AG 9 LK 1
Science, Lockpick, and Repair
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