Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
490
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
90
 
Big Guns
90
 
Energy Weapons
100
 
Explosives
90
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
80
 
Repair
86
 
Science
100
 
Small Guns
100
 
Sneak
80
 
Speech
90
 
Unarmed
80
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Cyborg
Educated
Explorer
Finesse
Fortune Finder
Grim Reaper's Sprint
Intense Training (10)
Lawbringer
Master Trader
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Scrounger
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 6 EN 3 CH 7 IN 9 AG 7 LK 5
Repair, Speech, and Science
Level 2
Small Guns +11 (32), Explosives +8 (25)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +18 (52), Repair +1 (39)
Intense Training (AG)
Level 4
Speech +6 (40), Repair +1 (40), Science +12 (50)
Educated
Bobblehead (Science)
Level 5
Lockpick +22 (39)
Comprehension
Level 6
Small Guns +5 (57), Lockpick +11 (50), Barter +6 (25)
Intense Training (LK)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Duck and Cover! => Explosives +2 (27)
Grognak the Barbarian => Melee Weapons +2 (15)
Pugilism Illustrated => Unarmed +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Level 7
Explosives +22 (49)
Fortune Finder
Level 8
Small Guns +3 (60), Speech +5 (45), Repair +10 (50), Explosives +1 (50), Barter +3 (30)
Scrounger
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Ant Might
Power Armor Training
Level 9
Sneak +2 (40), Speech +2 (62), Barter +7 (52), Science +12 (75)
Intense Training (CH)
Rad Regeneration
Level 10
Small Guns +2 (75), Lockpick +7 (72), Repair +12 (75), Explosives +2 (67)
Intense Training (PE)
Level 11
Lockpick +3 (77), Speech +12 (74), Explosives +8 (77)
Intense Training (PE)
Level 12
Speech +1 (75), Barter +22 (74)
Intense Training (LK)
Level 13
Barter +1 (76), Melee Weapons +22 (51)
Intense Training (LK)
Level 14
Melee Weapons +23 (74)
Intense Training (EN)
Level 15
Energy Weapons +10 (45), Medicine +13 (50)
Intense Training (CH)
Level 16
Sneak +9 (50), Unarmed +14 (43)
Better Criticals
Level 17
Energy Weapons +5 (50), Big Guns +18 (45)
Toughness
Level 18
Unarmed +18 (61), Big Guns +5 (50)
Finesse
Level 19
Sneak +23 (73)
Action Boy/Girl
Level 20
Sneak +2 (75), Unarmed +15 (76), Melee Weapons +1 (75), Medicine +5 (55)
Grim Reaper's Sprint
Level 21
Medicine +20 (75), Big Guns +3 (53)
Cyborg
Level 22
Energy Weapons +1 (61), Big Guns +22 (75)
Sniper
Level 23
Sneak +1 (76), Small Guns +2 (78), Energy Weapons +14 (75), Lockpick +2 (80), Science +4 (80)
Master Trader
Level 24
Energy Weapons +5 (80), Repair +4 (80), Explosives +2 (80), Barter +2 (80), Medicine +5 (80), Big Guns +5 (80)
Bloody Mess
Level 25
Sneak +4 (80), Small Guns +2 (80), Unarmed +4 (80), Speech +2 (80), Barter +6 (86), Melee Weapons +5 (80)
Strong Back
Level 26
Energy Weapons +9 (89), Barter +4 (90), Big Guns +10 (90)
Quantum Chemist
Level 27
Small Guns +2 (82), Energy Weapons +1 (90), Speech +10 (90), Explosives +10 (90)
Puppies!
Level 28
Small Guns +8 (90), Lockpick +5 (85), Science +10 (90)
Lawbringer
Level 29
Lockpick +13 (98), Science +10 (100)
Rad Resistance
Barkskin
Booster Shot
Covert Ops
Xenotech Expert
Wired Reflexes
Superior Defender
Auto Expert
Pitt Fighter
Level 30
Small Guns +7 (100), Energy Weapons +10 (100), Repair +6 (86)
Explorer
Lilcoolman5, over 16 years ago:
nice
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