Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
13%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
32
 
Big Guns
55
 
Energy Weapons
85
 
Explosives
57
 
Lockpick
80
 
Medicine
70
 
Melee Weapons
35
 
Repair
85
 
Science
86
 
Small Guns
85
 
Sneak
86
 
Speech
85
 
Unarmed
28
 
Better Criticals
Bloody Mess
Commando
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Intense Training (2)
Little Leaguer
Power Armor Training
Scoundrel
Silent Running
Size Matters
Sniper
Tag!
Thief
Wired Reflexes
Level 1
ST 5 PE 8 EN 5 CH 3 IN 5 AG 7 LK 7
Lockpick, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Level 2
Small Guns +3 (45), Lockpick +8 (45), Speech +5 (17)
Gun Nut
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Barter)
Covert Ops
Wired Reflexes
Power Armor Training
Hematophage
Level 3
Small Guns +5 (63), Lockpick +5 (65), Sneak +5 (37), Big Guns +1 (29)
Daddy's Boy/Girl
Level 4
Small Guns +4 (67), Speech +5 (39), Sneak +3 (40), Barter +1 (30), Medicine +3 (36)
Scoundrel
Level 5
Small Guns +8 (77), Speech +4 (43), Science +4 (55)
Intense Training (AG)
Level 6
Lockpick +4 (69), Speech +7 (50), Science +5 (60)
Bloody Mess
Level 7
Speech +4 (54), Sneak +8 (50), Medicine +4 (40)
Gun Nut
Level 8
Speech +5 (59), Sneak +6 (56), Science +2 (62), Medicine +3 (43)
Commando
Level 9
Small Guns +3 (85), Repair +4 (42), Explosives +5 (39), Big Guns +4 (33)
Intense Training (CH)
Level 10
Lockpick +1 (70), Sneak +9 (65), Repair +3 (45), Science +3 (65)
Finesse
Level 11
Speech +3 (64), Sneak +6 (76), Repair +5 (50), Explosives +1 (40), Medicine +1 (44)
Thief
Level 12
Energy Weapons +7 (41), Repair +3 (53), Big Guns +3 (36), Medicine +3 (47)
Sniper
Level 13
Energy Weapons +2 (43), Lockpick +1 (76), Repair +5 (58), Explosives +2 (42), Big Guns +3 (39), Medicine +3 (50)
Silent Running
Level 14
Energy Weapons +1 (44), Lockpick +2 (78), Speech +6 (70), Repair +5 (63), Medicine +2 (57)
Daddy's Boy/Girl
Level 15
Energy Weapons +1 (45), Speech +5 (75), Repair +3 (66), Science +5 (75), Medicine +2 (59)
Size Matters
Level 16
Energy Weapons +2 (47), Lockpick +2 (80), Speech +5 (80), Repair +4 (70), Explosives +3 (45)
Better Criticals
Level 17
Energy Weapons +3 (65), Speech +2 (82), Explosives +2 (47), Science +5 (80), Melee Weapons +2 (30), Medicine +2 (61)
Tag! (Energy Weapons)
Level 18
Speech +3 (85), Repair +10 (80), Science +3 (83)
Cyborg
Level 19
Energy Weapons +5 (80), Repair +5 (85), Explosives +3 (55), Science +2 (85), Big Guns +1 (55)
Little Leaguer
Level 20
Energy Weapons +5 (85), Explosives +2 (57), Medicine +9 (70)
Grim Reaper's Sprint
Big Book of Science => Science +1 (86)
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