Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
17
 
Energy Weapons
16
 
Explosives
23
 
Lockpick
44
 
Medicine
21
 
Melee Weapons
20
 
Repair
21
 
Science
36
 
Small Guns
30
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Little Leaguer
Level 1
ST 5 PE 5 EN 6 CH 6 IN 8 AG 5 LK 5
Small Guns, Lockpick, and Science
Level 2
Energy Weapons +1 (16), Lockpick +14 (44), Explosives +3 (23)
Little Leaguer
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