Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
88
 
Big Guns
100
 
Energy Weapons
93
 
Explosives
82
 
Lockpick
82
 
Medicine
80
 
Melee Weapons
77
 
Repair
82
 
Science
82
 
Small Guns
95
 
Sneak
87
 
Speech
84
 
Unarmed
72
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Lady Killer/Black Widow
Lawbringer
Mysterious Stranger
Pitt Fighter
Puppies!
Pyromaniac
Robotics Expert
Scrounger
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 2 IN 9 AG 8 LK 6
Small Guns, Repair, and Medicine
Level 2
Sneak +2 (23), Small Guns +3 (39), Energy Weapons +2 (17), Lockpick +1 (16), Repair +2 (40), Explosives +2 (17), Science +2 (25), Medicine +2 (40), Big Guns +3 (18)
Lady Killer/Black Widow
Ant Sight
Level 3
Sneak +4 (27), Small Guns +1 (45), Energy Weapons +1 (20), Lockpick +2 (20), Explosives +1 (20), Science +4 (29), Medicine +2 (42), Big Guns +4 (22)
Gun Nut
Level 4
Small Guns +2 (47), Energy Weapons +2 (22), Lockpick +2 (22), Repair +2 (47), Explosives +2 (22), Science +3 (32), Medicine +3 (45), Big Guns +3 (25)
Educated
Level 5
Sneak +5 (32), Small Guns +3 (50), Energy Weapons +2 (24), Lockpick +1 (23), Repair +2 (49), Explosives +1 (23), Barter +1 (10), Science +3 (35), Medicine +2 (47), Big Guns +2 (27)
Comprehension
Level 6
Sneak +1 (33), Small Guns +3 (53), Energy Weapons +2 (26), Lockpick +2 (25), Repair +3 (52), Explosives +2 (25), Science +4 (39), Medicine +3 (50), Big Guns +2 (29)
Gunslinger
Level 7
Sneak +4 (37), Small Guns +3 (56), Energy Weapons +2 (28), Lockpick +1 (26), Repair +2 (54), Explosives +1 (26), Barter +1 (11), Science +4 (43), Medicine +2 (52), Big Guns +2 (31)
Toughness
Level 8
Sneak +3 (40), Small Guns +3 (59), Energy Weapons +2 (30), Lockpick +2 (28), Repair +2 (56), Explosives +2 (28), Science +4 (47), Medicine +2 (54), Big Guns +2 (33)
Scrounger
Level 9
Sneak +3 (43), Small Guns +3 (62), Energy Weapons +2 (32), Lockpick +1 (29), Speech +1 (10), Repair +2 (58), Explosives +1 (29), Barter +1 (12), Science +3 (50), Medicine +2 (56), Big Guns +3 (36)
Strong Back
Level 10
Sneak +2 (45), Small Guns +3 (65), Energy Weapons +5 (37), Lockpick +1 (30), Repair +2 (60), Explosives +1 (30), Science +2 (52), Medicine +2 (58), Big Guns +4 (40)
Commando
Level 11
Sneak +2 (47), Small Guns +1 (66), Energy Weapons +3 (40), Lockpick +1 (31), Repair +2 (62), Explosives +2 (32), Science +3 (55), Medicine +2 (60), Big Guns +6 (46)
Mysterious Stranger
Level 12
Sneak +3 (50), Small Guns +1 (67), Energy Weapons +3 (43), Lockpick +2 (33), Explosives +6 (38), Science +3 (58), Big Guns +4 (50)
Sniper
Level 13
Energy Weapons +4 (47), Lockpick +1 (34), Repair +1 (63), Explosives +9 (47), Science +2 (60), Medicine +1 (61), Big Guns +4 (54)
Silent Running
Level 14
Sneak +1 (61), Energy Weapons +2 (59), Lockpick +1 (35), Repair +1 (64), Explosives +13 (60), Medicine +1 (62), Big Guns +3 (57)
Cyborg
Level 15
Sneak +1 (62), Small Guns +1 (68), Energy Weapons +1 (60), Lockpick +3 (38), Speech +4 (14), Repair +1 (65), Barter +7 (19), Medicine +1 (63), Big Guns +3 (60)
Pyromaniac
Level 16
Energy Weapons +2 (62), Lockpick +2 (40), Speech +6 (20), Repair +1 (66), Barter +8 (27), Medicine +1 (64), Big Guns +2 (62)
Action Boy/Girl
Level 17
Sneak +1 (63), Energy Weapons +2 (64), Lockpick +5 (45), Speech +5 (25), Repair +1 (67), Barter +5 (32), Medicine +1 (65), Big Guns +2 (64)
Lawbringer
Level 18
Sneak +1 (64), Energy Weapons +1 (65), Lockpick +3 (48), Speech +5 (30), Repair +1 (68), Barter +9 (41), Medicine +1 (66), Big Guns +1 (65)
Concentrated Fire
Level 19
Unarmed +5 (20), Speech +3 (33), Barter +4 (45), Melee Weapons +10 (25)
Better Criticals
Level 20
Sneak +1 (65), Unarmed +5 (25), Speech +5 (38), Barter +6 (51), Melee Weapons +5 (30)
Grim Reaper's Sprint
Level 21
Lockpick +2 (50), Unarmed +5 (30), Speech +7 (45), Barter +3 (54), Melee Weapons +5 (35)
Explorer
Level 22
Sneak +1 (66), Energy Weapons +2 (67), Lockpick +2 (52), Unarmed +3 (33), Speech +3 (48), Explosives +3 (63), Barter +3 (57), Melee Weapons +2 (37), Medicine +1 (67), Big Guns +2 (67)
Puppies!
Level 23
Sneak +1 (67), Small Guns +1 (69), Energy Weapons +2 (69), Lockpick +2 (54), Unarmed +5 (38), Speech +4 (52), Repair +1 (69), Barter +3 (60), Medicine +1 (68), Big Guns +2 (69)
Tag! (Melee Weapons)
Level 24
Sneak +1 (68), Small Guns +1 (70), Energy Weapons +1 (70), Lockpick +2 (56), Unarmed +3 (41), Speech +3 (55), Repair +1 (70), Explosives +2 (65), Barter +1 (61), Science +2 (62), Melee Weapons +3 (55), Medicine +1 (69), Big Guns +1 (70)
Robotics Expert (Melee Weapons)
Level 25
Sneak +1 (69), Energy Weapons +1 (71), Lockpick +2 (58), Unarmed +7 (48), Speech +2 (57), Explosives +1 (66), Barter +3 (64), Science +1 (63), Melee Weapons +2 (57), Medicine +2 (71)
Size Matters (Melee Weapons)
Level 26
Sneak +1 (70), Energy Weapons +2 (73), Lockpick +2 (60), Unarmed +4 (52), Speech +3 (60), Repair +2 (72), Explosives +1 (67), Barter +1 (65), Science +2 (65), Melee Weapons +1 (58), Medicine +3 (74)
Bloody Mess (Melee Weapons)
Level 27
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +1 (74), Lockpick +2 (62), Unarmed +3 (55), Speech +1 (61), Repair +3 (75), Explosives +2 (69), Barter +1 (66), Science +2 (67), Melee Weapons +2 (60), Medicine +1 (75)
Finesse (Melee Weapons)
Level 28
Small Guns +3 (75), Energy Weapons +3 (77), Unarmed +3 (58), Speech +2 (63), Repair +1 (76), Explosives +1 (70), Barter +3 (69), Science +4 (71), Melee Weapons +2 (62)
Thief (Melee Weapons)
Level 29
Sneak +1 (78), Small Guns +2 (77), Energy Weapons +2 (79), Lockpick +2 (69), Unarmed +2 (60), Speech +3 (66), Repair +1 (77), Explosives +2 (72), Barter +1 (70), Science +2 (73), Melee Weapons +3 (65), Medicine +1 (76)
Adamantium Skeleton (Melee Weapons)
Level 30
Sneak +3 (85), Small Guns +9 (90), Energy Weapons +4 (91), Repair +1 (80), Big Guns +5 (100)
Almost Perfect (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Luck)
Big Book of Science => Science +2 (79)
Barkskin
Wired Reflexes
Pitt Fighter
Covert Ops
Booster Shot
Would you like to comment? Sign up for new account, or sign in if you are already a member.