Strength
7
 
Perception
1
 
Endurance
1
 
Charisma
7
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
20
 
Big Guns
8
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
22
 
Melee Weapons
20
 
Repair
37
 
Science
37
 
Small Guns
22
 
Sneak
22
 
Speech
20
 
Unarmed
8
 
Level 1
ST 7 PE 1 EN 1 CH 7 IN 8 AG 8 LK 8
Lockpick, Science, and Repair
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