Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
15%
 
Dmg Resist
8%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
21
 
Big Guns
29
 
Energy Weapons
60
 
Explosives
40
 
Lockpick
90
 
Medicine
73
 
Melee Weapons
27
 
Repair
70
 
Science
70
 
Small Guns
55
 
Sneak
90
 
Speech
21
 
Unarmed
29
 
Ant Might
Barkskin
Booster Shot
Commando
Covert Ops
Educated
Finesse
Gunslinger
Intense Training (5)
Pitt Fighter
Power Armor Training
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 2 PE 9 EN 1 CH 1 IN 9 AG 9 LK 9
Sneak, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Power Armor Training
Wired Reflexes
Xenotech Expert
Superior Defender
Pitt Fighter
Booster Shot
Barkskin
Level 2
Sneak +20 (72)
Intense Training (ST)
Level 3
Sneak +18 (90), Medicine +2 (39)
Intense Training (EN)
Level 4
Lockpick +20 (75)
Educated
Level 5
Lockpick +15 (90), Repair +8 (45)
Intense Training (EN)
Level 6
Science +23 (63)
Gunslinger
Level 7
Repair +15 (60), Science +7 (70), Medicine +1 (40)
Intense Training (EN)
Level 8
Repair +10 (70), Explosives +3 (40), Medicine +10 (50)
Commando
Level 9
Medicine +23 (73)
Intense Training (EN)
Level 10
Energy Weapons +23 (60)
Finesse
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