Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
10
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
24
 
Small Guns
31
 
Sneak
16
 
Speech
10
 
Unarmed
16
 
Level 1
ST 6 PE 5 EN 5 CH 2 IN 9 AG 5 LK 8
Repair, Lockpick, and Small Guns
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