Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
15%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
86
 
Big Guns
68
 
Energy Weapons
74
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
62
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Deep Sleep
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Here and Now
Intense Training (7)
Life Giver
Nerves of Steel
Ninja
Pyromaniac
Strong Back
Tag!
Toughness
Level 1
ST 9 PE 3 EN 9 CH 1 IN 9 AG 8 LK 1
Lockpick, Melee Weapons, and Unarmed
Level 2
Lockpick +1 (25), Unarmed +2 (38), Repair +4 (25), Science +4 (25), Melee Weapons +4 (40), Medicine +4 (25)
Intense Training (AG)
Bobblehead (Strength)
Ant Might
Barkskin
Level 3
Sneak +4 (25), Unarmed +2 (40), Explosives +5 (16), Melee Weapons +8 (50)
Intense Training (PE)
Level 4
Lockpick +3 (30), Repair +5 (30), Explosives +4 (20), Science +5 (30), Melee Weapons +2 (52)
Educated
Level 5
Sneak +5 (30), Lockpick +5 (35), Science +5 (35), Melee Weapons +3 (55), Medicine +4 (29)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Duck and Cover! => Explosives +2 (22)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Agility)
Level 6
Sneak +1 (35), Lockpick +5 (40), Unarmed +3 (45), Repair +3 (35), Explosives +3 (25), Science +3 (40), Melee Weapons +5 (60)
Bloody Mess
Level 7
Lockpick +10 (50), Science +10 (50), Medicine +3 (34)
Toughness
Bobblehead (Luck)
Bobblehead (Perception)
Level 8
Sneak +5 (40), Lockpick +3 (55), Unarmed +5 (50), Explosives +3 (30), Science +5 (55), Medicine +2 (36)
Strong Back
Bobblehead (Charisma)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Level 9
Lockpick +10 (76), Repair +3 (49), Science +10 (76)
Intense Training (LK)
Level 10
Sneak +2 (53), Lockpick +4 (80), Unarmed +1 (62), Repair +1 (50), Explosives +4 (45), Science +4 (80), Melee Weapons +4 (75), Medicine +3 (50)
Finesse
Level 11
Sneak +2 (55), Lockpick +5 (85), Unarmed +1 (63), Explosives +5 (50), Science +5 (85), Melee Weapons +5 (80)
Here and Now
Level 12
Sneak +1 (56), Unarmed +2 (65), Repair +5 (55), Explosives +5 (55), Melee Weapons +5 (85), Medicine +5 (55)
Fast Metabolism
Level 13
Sneak +4 (60), Repair +5 (60), Explosives +5 (60), Melee Weapons +4 (89), Medicine +5 (60)
Pyromaniac
Level 14
Sneak +10 (70), Lockpick +5 (90), Repair +2 (62), Science +5 (90), Melee Weapons +1 (90)
Adamantium Skeleton
Level 15
Unarmed +5 (70), Repair +8 (70), Explosives +5 (65), Medicine +5 (65)
Life Giver
Level 16
Repair +5 (75), Explosives +8 (73), Medicine +10 (75)
Action Boy/Girl
Level 17
Unarmed +6 (76), Repair +5 (80), Explosives +7 (80), Medicine +5 (80)
Tag! (Sneak)
Level 18
Unarmed +9 (85), Repair +4 (84), Explosives +5 (85), Medicine +5 (85)
Demolition Expert
Level 19
Sneak +5 (90), Unarmed +2 (87), Repair +6 (90), Explosives +5 (90), Medicine +5 (90)
Demolition Expert
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 20
Lockpick +10 (100), Unarmed +3 (90), Explosives +10 (100)
Ninja
Tumblers Today => Lockpick +2 (100)
Paradise Lost => Speech +2 (10)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Lying, Congressional Style => Speech +2 (12)
Nikola Tesla and You => Energy Weapons +2 (16)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Level 21
Speech +23 (35)
Grim Reaper's Sprint
Level 22
Speech +23 (58)
Deep Sleep
Level 23
Speech +23 (81)
Intense Training (LK)
Level 24
Energy Weapons +4 (21), Speech +19 (100)
Intense Training (LK)
Level 25
Energy Weapons +9 (30), Barter +9 (20), Big Guns +5 (30)
Intense Training (LK)
Level 26
Energy Weapons +5 (37), Barter +13 (33), Big Guns +5 (35)
Intense Training (PE)
Level 27
Small Guns +8 (33), Energy Weapons +3 (40), Barter +7 (40), Big Guns +5 (40)
Better Criticals
Level 28
Small Guns +12 (45), Energy Weapons +5 (45), Barter +1 (41), Big Guns +5 (45)
Nerves of Steel
Level 29
Small Guns +4 (49), Energy Weapons +5 (50), Barter +9 (50), Big Guns +5 (50)
Demolition Expert
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 30
Small Guns +1 (62), Energy Weapons +6 (74), Barter +10 (86), Big Guns +6 (68)
Almost Perfect
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