Level 1
ST 5 PE 5 EN 5 CH 1 IN 10 AG 5 LK 9
Science, Repair, and Medicine
Level 2
Repair +20 (62)
Little Leaguer
Level 3
Repair +20 (82)
Little Leaguer
Level 4
Repair +18 (100), Science +2 (44)
Educated
Level 5
Science +23 (72)
Daddy's Boy/Girl
Level 6
Speech +23 (32)
Little Leaguer
Level 7
Unarmed +5 (22), Speech +18 (50)
Daddy's Boy/Girl
Level 8
Unarmed +8 (30), Speech +15 (65)
Daddy's Boy/Girl
Level 9
Sneak +2 (24), Small Guns +2 (19), Energy Weapons +2 (19), Lockpick +2 (24), Unarmed +2 (32), Speech +2 (67), Explosives +2 (34), Barter +2 (11), Science +1 (83), Melee Weapons +2 (34), Medicine +2 (59), Big Guns +2 (19)
Thief
Level 10
Sneak +2 (26), Small Guns +2 (21), Energy Weapons +2 (21), Lockpick +2 (26), Unarmed +2 (34), Speech +2 (69), Explosives +2 (36), Barter +1 (12), Science +2 (85), Melee Weapons +2 (36), Medicine +2 (61), Big Guns +2 (36)
Size Matters
Level 11
Sneak +2 (33), Small Guns +2 (23), Energy Weapons +2 (23), Lockpick +2 (33), Unarmed +2 (36), Speech +2 (71), Explosives +2 (38), Barter +3 (15), Science +1 (86), Melee Weapons +1 (37), Medicine +2 (63), Big Guns +2 (38)
Thief
Level 12
Sneak +2 (40), Small Guns +2 (25), Energy Weapons +2 (25), Lockpick +2 (40), Unarmed +2 (38), Speech +2 (73), Explosives +2 (40), Barter +3 (18), Melee Weapons +2 (39), Medicine +2 (65), Big Guns +2 (40)
Thief
Level 13
Sneak +2 (42), Small Guns +2 (27), Energy Weapons +2 (27), Lockpick +2 (42), Unarmed +2 (40), Speech +2 (75), Explosives +2 (42), Barter +2 (20), Science +1 (87), Melee Weapons +2 (41), Medicine +2 (67), Big Guns +2 (57)
Size Matters
Level 14
Sneak +2 (44), Small Guns +2 (29), Energy Weapons +2 (29), Lockpick +2 (44), Unarmed +1 (41), Speech +2 (77), Explosives +2 (44), Barter +2 (22), Science +2 (89), Melee Weapons +2 (43), Medicine +2 (69), Big Guns +2 (74)
Size Matters
Level 15
Sneak +2 (46), Small Guns +2 (31), Energy Weapons +2 (41), Lockpick +2 (46), Unarmed +2 (43), Speech +2 (79), Explosives +2 (46), Barter +1 (23), Science +2 (91), Melee Weapons +2 (45), Medicine +2 (71), Big Guns +2 (76)
Cyborg
Level 16
Sneak +2 (48), Small Guns +2 (33), Energy Weapons +2 (43), Lockpick +2 (48), Unarmed +2 (45), Speech +2 (81), Explosives +2 (48), Barter +1 (24), Science +2 (93), Melee Weapons +2 (47), Medicine +2 (73), Big Guns +2 (93)
Tag! (Big Guns)
Level 17
Sneak +2 (50), Small Guns +2 (40), Energy Weapons +2 (45), Lockpick +2 (50), Unarmed +2 (47), Speech +2 (83), Explosives +2 (50), Barter +1 (25), Science +2 (95), Melee Weapons +2 (49), Medicine +2 (75), Big Guns +2 (95)
Gun Nut
Level 18
Sneak +2 (52), Small Guns +2 (47), Energy Weapons +3 (48), Lockpick +3 (53), Unarmed +3 (50), Explosives +3 (53), Barter +1 (26), Science +1 (96), Melee Weapons +2 (51), Medicine +3 (78)
Gun Nut
Level 19
Barter +23 (49)
Gun Nut
Level 20
Sneak +1 (53), Small Guns +1 (53), Energy Weapons +2 (50), Unarmed +6 (56), Barter +13 (62)
Iron Fist
Level 21
Barter +13 (75), Melee Weapons +2 (53), Medicine +8 (86)
Explorer
Level 22
Sneak +3 (56), Small Guns +3 (56), Lockpick +2 (55), Unarmed +4 (60), Explosives +2 (55), Science +4 (100), Melee Weapons +2 (55), Medicine +3 (89)
Deep Sleep
Level 23
Energy Weapons +8 (58), Lockpick +2 (57), Explosives +2 (57), Medicine +11 (100)
Quantum Chemist
Level 24
Sneak +4 (60), Small Guns +4 (60), Lockpick +2 (59), Unarmed +7 (67), Explosives +1 (58), Barter +5 (88)
No Weaknesses
Level 25
Energy Weapons +7 (65), Lockpick +8 (67), Explosives +8 (66)
Scoundrel
Level 26
Sneak +9 (69), Small Guns +10 (70), Unarmed +4 (71)
Scoundrel
Level 27
Energy Weapons +14 (79), Explosives +9 (75)
Scoundrel
Level 28
Melee Weapons +23 (78)
Party Boy/Girl
Level 29
Energy Weapons +12 (91), Lockpick +1 (68), Explosives +10 (85)
Bloody Mess
Level 30
Sneak +6 (83), Small Guns +6 (84), Lockpick +2 (78), Unarmed +6 (85), Melee Weapons +3 (89)
Almost Perfect