Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
60
 
Science
50
 
Small Guns
45
 
Sneak
20
 
Speech
13
 
Unarmed
17
 
Gun Nut
Thief
Level 1
ST 5 PE 5 EN 6 CH 4 IN 10 AG 5 LK 5
Repair, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (35), Repair +5 (45), Science +10 (50)
Thief
Level 3
Small Guns +5 (45), Lockpick +5 (25), Repair +10 (60)
Gun Nut
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