Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 5 LK 8
Repair, Small Guns, and Medicine
Level 2
Small Guns +19 (50)
Intense Training (EN)
Level 3
Repair +11 (50), Medicine +8 (47)
Intense Training (AG)
Level 4
Sneak +16 (34), Medicine +3 (50)
Educated
Level 5
Sneak +16 (52), Science +6 (30)
Intense Training (AG)
Level 6
Lockpick +22 (40)
Intense Training (EN)
Level 7
Lockpick +2 (42), Science +20 (50)
Intense Training (ST)
Level 8
Lockpick +8 (52), Explosives +14 (34)
Intense Training (PE)
Level 9
Explosives +16 (52), Melee Weapons +6 (26)
Intense Training (PE)
Level 10
Melee Weapons +22 (50)
Intense Training (ST)
Level 11
Energy Weapons +22 (44)
Intense Training (EN)
Level 12
Energy Weapons +6 (50), Unarmed +16 (38)
Intense Training (AG)
Level 13
Unarmed +12 (50), Big Guns +10 (32)
Comprehension
Big Book of Science => Science +2 (52)
Level 14
Barter +4 (12), Big Guns +18 (50)
Lawbringer
Level 15
Speech +22 (30)
Mysterious Stranger
Level 16
Speech +20 (50), Barter +2 (14)
Tag! (Sneak)
Level 17
Barter +22 (36)
Better Criticals
Level 18
Lockpick +2 (56), Repair +6 (56), Barter +14 (50)
Mister Sandman
Level 19
Energy Weapons +3 (53), Unarmed +2 (52), Speech +3 (53), Explosives +1 (53), Barter +3 (53), Science +1 (53), Melee Weapons +3 (53), Medicine +3 (53), Big Guns +3 (53)
Contract Killer