Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
34
 
Medicine
40
 
Melee Weapons
29
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
50
 
Little Leaguer (2)
Level 1
ST 7 PE 5 EN 7 CH 5 IN 5 AG 5 LK 6
Unarmed, Medicine, and Lockpick
Level 2
Lockpick +4 (34), Unarmed +6 (40), Medicine +5 (35)
Little Leaguer
Level 3
Unarmed +10 (50), Medicine +5 (40)
Little Leaguer
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