Strength
5
 
Perception
3
 
Endurance
8
 
Charisma
4
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
12
 
Big Guns
20
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
35
 
Small Guns
35
 
Sneak
20
 
Speech
12
 
Unarmed
20
 
Level 1
ST 5 PE 3 EN 8 CH 4 IN 8 AG 8 LK 4
Small Guns, Science, and Repair
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