Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
8
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
7
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
36
 
Melee Weapons
40
 
Repair
36
 
Science
21
 
Small Guns
7
 
Sneak
7
 
Speech
7
 
Unarmed
25
 
Level 1
ST 10 PE 5 EN 10 CH 1 IN 8 AG 1 LK 5
Melee Weapons, Medicine, and Repair
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