Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
93
 
Big Guns
100
 
Energy Weapons
88
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
69
 
Repair
63
 
Science
100
 
Small Guns
71
 
Sneak
72
 
Speech
100
 
Unarmed
73
 
Almost Perfect
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Child at Heart
Commando
Computer Whiz
Covert Ops
Cyborg
Dream Crusher
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Infiltrator
Karmic Rebalance
Lady Killer/Black Widow
Life Giver
Little Leaguer (3)
Mister Sandman
Nerd Rage!
No Weaknesses
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Robotics Expert
Tag!
Warmonger
Wired Reflexes
Level 1
ST 4 PE 10 EN 4 CH 4 IN 10 AG 4 LK 4
Science, Medicine, and Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (40), Science +18 (57), Medicine +1 (50)
Little Leaguer
Dream Crusher
Level 3
Small Guns +20 (32)
Lady Killer/Black Widow
Ant Might
Bobblehead (Strength)
Level 4
Lockpick +20 (44)
Child at Heart
Bobblehead (Big Guns)
Level 5
Lockpick +1 (45), Explosives +1 (35), Science +18 (75)
Little Leaguer
Level 6
Medicine +20 (70)
Gunslinger
Bobblehead (Explosives)
Level 7
Speech +10 (22), Medicine +10 (80)
Bloody Mess
Level 8
Sneak +12 (24), Speech +8 (30)
Commando
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 9
Unarmed +8 (20), Speech +4 (34), Barter +8 (20)
Little Leaguer
Bobblehead (Science)
Level 10
Science +15 (100), Medicine +5 (85)
Nerd Rage!
D.C. Journal of Internal Medicine => Medicine +1 (86)
Level 11
Unarmed +10 (30), Barter +2 (22), Big Guns +8 (30)
Finesse
Level 12
Sneak +4 (30), Barter +8 (30), Medicine +8 (94)
Fast Metabolism
Barkskin
Power Armor Training
Level 13
Lockpick +14 (69), Medicine +6 (100)
Robotics Expert
Bobblehead (Energy Weapons)
Level 14
Unarmed +20 (50)
Cyborg
Covert Ops
Level 15
Small Guns +4 (41), Speech +16 (50)
Chemist
Wired Reflexes
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Intelligence)
Bobblehead (Speech)
Level 16
Sneak +20 (50)
Tag! (Explosives)
Bobblehead (Barter)
Bobblehead (Unarmed)
Level 17
Big Guns +20 (50)
Chem Resistant (Explosives)
Auto Expert
Bobblehead (Sneak)
Pitt Fighter
Level 18
Repair +1 (35), Barter +10 (50), Melee Weapons +9 (50)
Computer Whiz (Explosives)
Hematophage
Booster Shot
Bobblehead (Perception)
Level 19
Lockpick +5 (77), Repair +15 (50)
Infiltrator (Explosives)
Lying, Congressional Style => Speech +1 (61)
Level 20
Lockpick +20 (97)
Grim Reaper's Sprint (Explosives)
Rad Regeneration
Level 21
Lockpick +3 (100), Explosives +17 (82)
Explorer (Explosives)
Chinese Army: Special Ops Training Manual => Sneak +1 (61)
Level 22
Small Guns +9 (60), Repair +10 (60), Melee Weapons +1 (51)
Puppies! (Explosives)
Level 23
Explosives +1 (83), Melee Weapons +9 (60), Big Guns +10 (60)
Mister Sandman (Explosives)
Level 24
Explosives +10 (94), Barter +10 (63)
No Weaknesses (Explosives)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Level 25
Speech +14 (80), Explosives +6 (100)
Karmic Rebalance (Explosives)
Level 26
Speech +20 (100)
Warmonger (Explosives)
Lying, Congressional Style => Speech +1 (100)
Level 27
Barter +20 (85)
Quantum Chemist (Explosives)
Level 28
Big Guns +20 (85)
Party Boy/Girl (Explosives)
Level 29
Energy Weapons +20 (81)
Life Giver (Explosives)
Level 30
Energy Weapons +5 (88), Big Guns +15 (100)
Almost Perfect (Explosives)
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