Level 1
ST 4 PE 6 EN 7 CH 2 IN 9 AG 7 LK 5
Speech, Small Guns, and Lockpick
Ant Might
Barkskin
Hematophage
Power Armor Training
Wired Reflexes
Booster Shot
Auto Expert
Ghoul Ecology
Superior Defender
Rad Regeneration
Pitt Fighter
Xenotech Expert
Punga Power!
Level 2
Sneak +1 (20), Small Guns +1 (35), Energy Weapons +3 (20), Lockpick +3 (35), Speech +1 (25), Repair +2 (25), Explosives +3 (20), Science +2 (25), Medicine +2 (25), Big Guns +1 (20)
Swift Learner
Bobblehead (Intelligence)
Level 3
Repair +3 (30), Barter +11 (20), Science +3 (30), Medicine +3 (30)
Lady Killer/Black Widow
Level 4
Small Guns +5 (40), Repair +5 (35), Science +5 (35), Medicine +5 (35)
Educated
Level 5
Lockpick +5 (40), Unarmed +1 (20), Repair +5 (40), Science +5 (40), Melee Weapons +2 (17), Medicine +5 (40)
Comprehension
Level 6
Speech +5 (30), Barter +10 (30), Melee Weapons +3 (20), Big Guns +5 (25)
Bloody Mess
Level 7
Small Guns +10 (50), Science +10 (50), Big Guns +3 (28)
Toughness
Bobblehead (Science)
Bobblehead (Small Guns)
Level 8
Energy Weapons +1 (21), Lockpick +10 (50), Medicine +10 (50), Big Guns +2 (30)
Commando
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 9
Energy Weapons +3 (24), Speech +10 (40), Repair +10 (50)
Strong Back
Bobblehead (Repair)
Level 10
Energy Weapons +3 (27), Barter +10 (40), Big Guns +10 (40)
Finesse
Level 11
Energy Weapons +3 (30), Speech +10 (50), Barter +10 (50)
Gunslinger
Bobblehead (Barter)
Bobblehead (Speech)
Level 12
Energy Weapons +10 (40), Explosives +3 (23), Big Guns +10 (50)
Sniper
Bobblehead (Big Guns)
Level 13
Sneak +10 (30), Unarmed +3 (23), Melee Weapons +10 (30)
Life Giver
Level 14
Unarmed +6 (29), Explosives +17 (40)
Cyborg
Bobblehead (Energy Weapons)
Level 15
Sneak +10 (40), Unarmed +3 (32), Explosives +10 (50)
Adamantium Skeleton
Bobblehead (Explosives)
Level 16
Sneak +10 (50), Melee Weapons +13 (43)
Action Boy/Girl
Bobblehead (Luck)
Level 17
Unarmed +16 (48), Melee Weapons +7 (50)
Better Criticals
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 18
Sneak +1 (61), Small Guns +1 (61), Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +3 (51), Speech +1 (61), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +1 (61), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Concentrated Fire
Bobblehead (Unarmed)
Level 19
Sneak +2 (63), Small Guns +2 (63), Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +2 (63), Speech +2 (63), Repair +1 (63), Explosives +2 (64), Barter +2 (64), Science +2 (63), Melee Weapons +1 (63), Medicine +1 (63), Big Guns +2 (64)
Fast Metabolism
Covert Ops
Level 20
Sneak +2 (65), Energy Weapons +2 (66), Unarmed +2 (65), Speech +2 (65), Repair +3 (66), Explosives +2 (66), Barter +2 (66), Melee Weapons +3 (66), Medicine +3 (66), Big Guns +2 (66)
Grim Reaper's Sprint
Level 21
Sneak +2 (67), Small Guns +1 (67), Energy Weapons +2 (68), Lockpick +1 (68), Unarmed +2 (67), Speech +2 (67), Repair +2 (68), Explosives +2 (68), Barter +2 (68), Science +1 (67), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (68)
Rad Resistance
Level 22
Sneak +2 (69), Small Guns +2 (69), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (69), Speech +2 (69), Repair +1 (69), Explosives +2 (70), Barter +2 (70), Science +2 (69), Melee Weapons +1 (69), Medicine +1 (69), Big Guns +2 (70)
Light Step
Level 23
Sneak +2 (71), Small Guns +2 (71), Energy Weapons +1 (71), Lockpick +1 (71), Unarmed +2 (71), Speech +2 (71), Repair +2 (71), Explosives +1 (71), Barter +2 (72), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71), Big Guns +2 (72)
Chemist
Level 24
Sneak +2 (73), Small Guns +2 (73), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +1 (72), Speech +2 (73), Repair +2 (73), Explosives +2 (73), Barter +1 (73), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +1 (73)
Chem Resistant
Level 25
Sneak +1 (74), Small Guns +1 (74), Energy Weapons +2 (75), Lockpick +2 (75), Unarmed +2 (74), Speech +1 (74), Repair +2 (75), Explosives +2 (75), Barter +2 (75), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75), Big Guns +2 (75)
Demolition Expert
Level 26
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +2 (76), Speech +2 (76), Repair +1 (76), Explosives +2 (77), Barter +2 (77), Science +1 (76), Melee Weapons +1 (76), Medicine +2 (77), Big Guns +2 (77)
Nerves of Steel
Level 27
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +2 (79), Lockpick +1 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Explosives +1 (78), Barter +2 (79), Science +2 (78), Melee Weapons +2 (78), Medicine +1 (78), Big Guns +2 (79)
Rad Tolerance
Level 28
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +1 (80), Lockpick +2 (80), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (80), Barter +1 (80), Science +2 (80), Melee Weapons +2 (80), Medicine +2 (80), Big Guns +1 (80)
Rad Absorption
Level 29
Sneak +1 (91), Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +1 (81), Speech +1 (81), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +2 (82), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Silent Running
Level 30
Small Guns +1 (89), Energy Weapons +3 (93), Lockpick +2 (92), Unarmed +2 (89), Speech +2 (99), Repair +2 (86), Explosives +2 (92), Barter +2 (100), Science +1 (85), Melee Weapons +2 (94), Medicine +2 (86), Big Guns +2 (90)
Almost Perfect
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)