Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
89
 
Energy Weapons
95
 
Explosives
95
 
Lockpick
95
 
Medicine
89
 
Melee Weapons
89
 
Repair
89
 
Science
89
 
Small Guns
89
 
Sneak
100
 
Speech
100
 
Unarmed
88
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (10)
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Quantum Chemist
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 9 LK 3
Small Guns, Science, Repair
Level 2
Small Guns +3 (40), Lockpick +10 (24), Repair +3 (40), Science +3 (40)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +4 (30), Lockpick +9 (45), Repair +4 (56), Explosives +3 (29)
Intense Training (EN)
Ant Might
Auto Expert
Barkskin
Wired Reflexes
Pitt Fighter
Covert Ops
Booster Shot
Level 4
Energy Weapons +5 (35), Lockpick +2 (50), Explosives +1 (30), Melee Weapons +3 (37), Big Guns +5 (35), Medicine +4 (38)
Educated
Level 5
Energy Weapons +5 (40), Explosives +10 (40), Melee Weapons +1 (38), Big Guns +5 (40), Medicine +2 (40)
Comprehension
Level 6
Sneak +1 (35), Barter +22 (40)
Toughness
Level 7
Unarmed +4 (36), Speech +2 (20), Sneak +15 (50), Melee Weapons +2 (40)
Intense Training (EN)
Level 8
Energy Weapons +5 (45), Explosives +5 (45), Barter +5 (45), Big Guns +3 (45), Medicine +5 (45)
Commando
Level 9
Speech +18 (38), Melee Weapons +5 (45)
Strong Back
Level 10
Unarmed +11 (47), Speech +12 (50)
Finesse
Level 11
Energy Weapons +5 (51), Unarmed +3 (51), Explosives +5 (51), Melee Weapons +5 (51), Medicine +5 (51)
Intense Training (LK)
Level 12
Lockpick +13 (64), Barter +5 (51), Big Guns +5 (51)
Silent Running
Level 13
Small Guns +4 (60), Lockpick +6 (70), Repair +8 (65), Explosives +1 (52), Science +4 (60)
Sniper
Level 14
Barter +19 (70), Big Guns +4 (55)
Intense Training (LK)
Level 15
Energy Weapons +8 (69), Big Guns +6 (61), Medicine +9 (60)
Cyborg
Level 16
Energy Weapons +1 (70), Explosives +13 (65), Big Guns +9 (70)
Mysterious Stranger
Level 17
Small Guns +10 (70), Sneak +9 (70), Science +4 (64)
Action Boy/Girl
Level 18
Explosives +5 (70), Melee Weapons +8 (59), Medicine +10 (70)
Better Criticals
Level 19
Speech +12 (64), Repair +5 (71), Science +6 (71)
Intense Training (LK)
Level 20
Unarmed +5 (57), Speech +7 (71), Melee Weapons +11 (71)
Grim Reaper's Sprint
Level 21
Energy Weapons +1 (72), Lockpick +1 (72), Unarmed +14 (71), Repair +1 (72), Explosives +1 (72), Barter +1 (72), Science +1 (72), Melee Weapons +1 (72), Big Guns +1 (72), Medicine +1 (72)
Intense Training (LK)
Level 22
Small Guns +2 (73), Energy Weapons +2 (74), Lockpick +2 (74), Unarmed +2 (73), Speech +2 (73), Sneak +2 (73), Repair +1 (73), Explosives +2 (74), Barter +2 (74), Science +1 (73), Melee Weapons +1 (73), Big Guns +2 (74), Medicine +2 (74)
Quantum Chemist
Level 23
Small Guns +2 (76), Energy Weapons +2 (77), Lockpick +1 (76), Unarmed +2 (76), Speech +2 (76), Sneak +2 (76), Repair +2 (76), Explosives +1 (76), Barter +2 (77), Science +2 (76), Melee Weapons +2 (76), Big Guns +2 (77), Medicine +1 (76)
Intense Training (LK)
Level 24
Small Guns +2 (78), Energy Weapons +1 (78), Lockpick +2 (78), Unarmed +2 (78), Speech +2 (78), Sneak +2 (78), Repair +2 (78), Explosives +2 (78), Barter +1 (78), Science +2 (78), Melee Weapons +2 (78), Big Guns +1 (78), Medicine +2 (78)
Intense Training (LK)
Level 25
Small Guns +2 (80), Energy Weapons +1 (79), Lockpick +2 (80), Unarmed +2 (82), Speech +2 (80), Sneak +2 (80), Repair +2 (80), Explosives +2 (80), Barter +1 (79), Science +2 (80), Melee Weapons +2 (80), Big Guns +1 (81), Medicine +2 (80)
Intense Training (EN)
Level 26
Small Guns +2 (82), Energy Weapons +3 (82), Lockpick +2 (82), Speech +2 (82), Sneak +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (81), Science +2 (82), Melee Weapons +2 (82), Medicine +2 (82)
Nerves of Steel
Level 27
Small Guns +2 (84), Energy Weapons +1 (83), Lockpick +1 (83), Unarmed +2 (84), Speech +2 (84), Sneak +2 (84), Repair +2 (84), Explosives +1 (83), Barter +2 (83), Science +2 (84), Melee Weapons +2 (84), Big Guns +2 (83), Medicine +2 (84)
Scrounger
Level 28
Small Guns +1 (85), Energy Weapons +3 (86), Lockpick +3 (86), Unarmed +1 (85), Speech +1 (85), Sneak +1 (85), Repair +1 (85), Explosives +3 (86), Barter +3 (86), Science +1 (85), Melee Weapons +1 (85), Big Guns +3 (86), Medicine +1 (85)
Bloody Mess
Level 29
Small Guns +2 (87), Energy Weapons +1 (87), Lockpick +2 (88), Unarmed +2 (87), Speech +2 (87), Sneak +2 (87), Repair +2 (87), Explosives +2 (88), Barter +1 (87), Science +2 (87), Melee Weapons +2 (87), Big Guns +1 (87), Medicine +2 (87)
Ninja
Level 30
Small Guns +2 (89), Energy Weapons +2 (95), Lockpick +1 (95), Unarmed +1 (88), Speech +2 (100), Sneak +2 (89), Repair +2 (89), Explosives +1 (95), Barter +2 (100), Science +2 (89), Melee Weapons +2 (89), Big Guns +2 (89), Medicine +2 (89)
Almost Perfect
Power Armor Training
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.