Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
98
 
Energy Weapons
94
 
Explosives
94
 
Lockpick
94
 
Medicine
84
 
Melee Weapons
94
 
Repair
94
 
Science
94
 
Small Guns
92
 
Sneak
100
 
Speech
100
 
Unarmed
96
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Intense Training
Life Giver
Light Step
Nerves of Steel
Rad Regeneration
Silent Running
Size Matters (3)
Sniper
Tag!
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 5 CH 4 IN 7 AG 7 LK 5
Sneak, Small Guns, and Lockpick
Level 2
Sneak +1 (35), Small Guns +1 (40), Lockpick +1 (35), Repair +1 (25), Explosives +6 (25), Science +6 (25), Medicine +1 (20)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Energy Weapons +6 (25), Repair +5 (35), Barter +1 (14), Science +5 (30)
Gun Nut
Level 4
Sneak +5 (40), Lockpick +5 (40), Barter +2 (16), Science +5 (35)
Educated
Ant Might
Level 5
Explosives +5 (30), Science +5 (40), Medicine +10 (40)
Comprehension
Bobblehead (Intelligence)
Level 6
Energy Weapons +5 (30), Repair +3 (45), Explosives +5 (35), Barter +2 (18), Science +3 (45), Medicine +3 (45)
Gun Nut
Level 7
Repair +5 (50), Explosives +5 (40), Barter +1 (19), Science +5 (50), Medicine +5 (50)
Thief
Level 8
Energy Weapons +10 (40), Explosives +10 (50), Barter +1 (20)
Commando
Level 9
Small Guns +5 (55), Speech +1 (14), Repair +5 (55), Science +5 (55), Medicine +5 (55)
Thief
Level 10
Energy Weapons +15 (55), Explosives +5 (55), Barter +1 (21)
Finesse
Level 11
Small Guns +5 (60), Energy Weapons +5 (60), Explosives +5 (60), Barter +1 (22), Medicine +5 (60)
Thief
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Level 12
Sneak +3 (60), Small Guns +3 (65), Energy Weapons +3 (65), Lockpick +3 (60), Speech +6 (20), Explosives +3 (65)
Sniper
Level 13
Sneak +5 (67), Lockpick +5 (65), Repair +5 (60), Barter +1 (23), Science +5 (60)
Intense Training (AG)
Level 14
Sneak +3 (70), Small Guns +3 (70), Lockpick +5 (70), Repair +10 (70)
Cyborg
Bobblehead (Charisma)
Bobblehead (Luck)
Level 15
Explosives +5 (70), Barter +1 (26), Science +5 (65), Medicine +10 (70)
Toughness
Level 16
Sneak +5 (75), Small Guns +5 (75), Barter +6 (32), Science +5 (70)
Action Boy/Girl
Level 17
Lockpick +5 (75), Repair +5 (75), Explosives +5 (75), Barter +1 (33), Medicine +5 (75)
Better Criticals
Level 18
Sneak +5 (80), Small Guns +5 (80), Barter +1 (34), Science +10 (80)
Concentrated Fire
Level 19
Lockpick +5 (80), Repair +5 (80), Explosives +5 (80), Barter +1 (35), Medicine +5 (80)
Tag! (Speech)
Level 20
Energy Weapons +5 (80), Speech +1 (38), Barter +15 (50)
Grim Reaper's Sprint
Wired Reflexes
Barkskin
Hematophage
Rad Regeneration
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Level 21
Speech +12 (60), Big Guns +9 (51)
Size Matters
Level 22
Speech +10 (70), Barter +10 (70), Melee Weapons +1 (30)
Size Matters
Level 23
Unarmed +1 (28), Speech +10 (80), Barter +10 (80)
Size Matters
Level 24
Unarmed +2 (30), Barter +10 (90), Big Guns +9 (90)
Life Giver
Level 25
Unarmed +6 (36), Speech +10 (90), Melee Weapons +5 (35)
Bloody Mess
Level 26
Unarmed +10 (46), Melee Weapons +11 (46)
Nerves of Steel
Level 27
Unarmed +11 (57), Melee Weapons +10 (56)
Fast Metabolism
Level 28
Unarmed +10 (67), Melee Weapons +11 (67)
Silent Running
Level 29
Unarmed +10 (77), Melee Weapons +11 (78)
Light Step
Level 30
Unarmed +11 (96), Melee Weapons +10 (94)
Almost Perfect
Would you like to comment? Sign up for new account, or sign in if you are already a member.