Level 1
ST 4 PE 5 EN 5 CH 1 IN 9 AG 9 LK 7
Lockpick, Small Guns, and Repair
Level 2
Small Guns +19 (58)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Small Guns)
Ant Sight
Wired Reflexes
Barkskin
Pitt Fighter
Booster Shot
Covert Ops
Level 3
Repair +20 (71)
Intense Training (PE)
Level 4
Lockpick +20 (72)
Educated
Level 5
Speech +23 (33)
Intense Training (PE)
Level 6
Medicine +23 (49)
Toughness
Level 7
Speech +23 (56)
Intense Training (EN)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Level 8
Small Guns +3 (76), Lockpick +6 (80), Speech +4 (70), Repair +9 (80), Medicine +1 (60)
Commando
Level 9
Energy Weapons +23 (59)
Intense Training (EN)
Level 10
Small Guns +4 (80), Energy Weapons +4 (63), Lockpick +10 (90), Speech +5 (75)
Finesse
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Tumblers Today => Lockpick +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (61)
Guns and Bullets => Small Guns +1 (81)
Guns and Bullets => Small Guns +1 (82)
Guns and Bullets => Small Guns +1 (83)
Guns and Bullets => Small Guns +1 (84)
Level 11
Energy Weapons +11 (74), Lockpick +1 (92), Medicine +11 (72)
Intense Training (EN)
Level 12
Energy Weapons +16 (90), Medicine +7 (79)
Sniper
Level 13
Small Guns +7 (91), Energy Weapons +2 (92), Lockpick +2 (94), Speech +3 (78), Repair +6 (86), Medicine +3 (82)
Intense Training (EN)
Level 14
Small Guns +1 (92), Energy Weapons +1 (100), Science +21 (60)
Cyborg