Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
3
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
27
 
Medicine
42
 
Melee Weapons
13
 
Repair
42
 
Science
42
 
Small Guns
9
 
Sneak
9
 
Speech
13
 
Unarmed
13
 
Level 1
ST 3 PE 10 EN 3 CH 3 IN 10 AG 1 LK 10
Medicine, Repair, and Science
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