Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Daddy's Boy/Girl
Demolition Expert (2)
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (2)
Light Step
Master Trader
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Silent Running
Size Matters (2)
Sniper
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Small Guns, Speech, and Lockpick
Ant Sight
Level 2
Sneak +2 (19), Small Guns +5 (37), Speech +3 (35), Repair +3 (22), Medicine +3 (22)
Intense Training (IN)
Guns and Bullets => Small Guns +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Bobblehead (Strength)
Level 3
Small Guns +2 (45), Explosives +9 (28), Barter +3 (20), Melee Weapons +3 (20)
Gun Nut
Bobblehead (Repair)
Level 4
Small Guns +5 (50), Lockpick +3 (37), Explosives +9 (37)
Educated
Bobblehead (Lockpick)
Rad Regeneration
Level 5
Sneak +2 (22), Small Guns +5 (55), Speech +2 (37), Science +1 (20), Melee Weapons +5 (25), Medicine +5 (27)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (29)
Lying, Congressional Style => Speech +2 (39)
Grognak the Barbarian => Melee Weapons +2 (27)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Level 6
Sneak +5 (29), Lockpick +3 (50), Speech +5 (49), Explosives +6 (49), Medicine +1 (30)
Scoundrel
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Bobblehead (Big Guns)
Duck and Cover! => Explosives +2 (51)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Level 7
Sneak +1 (32), Explosives +3 (54), Melee Weapons +8 (35), Medicine +3 (35), Big Guns +5 (30)
Intense Training (IN)
Level 8
Sneak +8 (40), Big Guns +13 (58)
Size Matters
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
Duck and Cover! => Explosives +2 (66)
Bobblehead (Sneak)
Lying, Congressional Style => Speech +2 (61)
Bobblehead (Small Guns)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Level 9
Small Guns +6 (75), Lockpick +10 (60), Speech +5 (66)
Commando
Barkskin
Level 10
Lockpick +7 (72), Speech +6 (72), Explosives +4 (70), Big Guns +4 (64)
Thief
D.C. Journal of Internal Medicine => Medicine +2 (47)
Level 11
Repair +11 (50), Barter +9 (44), Melee Weapons +1 (50)
Demolition Expert
Level 12
Sneak +3 (70), Small Guns +5 (80), Repair +5 (55), Melee Weapons +1 (51), Medicine +7 (54)
Silent Running
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Duck and Cover! => Explosives +2 (72)
Grognak the Barbarian => Melee Weapons +2 (53)
Wired Reflexes
Level 13
Explosives +4 (76), Barter +4 (48), Melee Weapons +5 (58), Medicine +4 (58), Big Guns +4 (68)
Sniper
Level 14
Lockpick +3 (75), Speech +2 (74), Repair +3 (58), Barter +7 (55), Big Guns +6 (74)
Light Step
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Dream Crusher
Level 15
Sneak +2 (76), Lockpick +5 (80), Speech +2 (76), Explosives +7 (83), Barter +5 (60)
Size Matters
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (60)
Big Book of Science => Science +2 (34)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Paradise Lost => Speech +2 (82)
Tumblers Today => Lockpick +2 (82)
Duck and Cover! => Explosives +2 (85)
Level 16
Lockpick +6 (88), Explosives +5 (90), Barter +10 (70)
Tag! (Melee Weapons)
Lying, Congressional Style => Speech +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Lying, Congressional Style => Speech +2 (86)
Power Armor Training
Level 17
Lockpick +7 (95), Repair +8 (68), Medicine +6 (68)
Toughness (Melee Weapons)
Pugilism Illustrated => Unarmed +2 (27)
Tumblers Today => Lockpick +2 (97)
Nikola Tesla and You => Energy Weapons +2 (31)
Big Book of Science => Science +2 (36)
Level 18
Sneak +8 (90), Speech +4 (90), Repair +7 (75), Melee Weapons +2 (75)
Action Boy/Girl (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Duck and Cover! => Explosives +2 (92)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Level 19
Unarmed +7 (34), Repair +3 (80), Barter +1 (75), Melee Weapons +5 (80), Medicine +5 (75)
Master Trader (Melee Weapons)
Level 20
Unarmed +6 (40), Repair +3 (83), Science +4 (40), Melee Weapons +5 (85), Medicine +3 (78)
Ninja (Melee Weapons)
Pugilism Illustrated => Unarmed +2 (42)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
Grognak the Barbarian => Melee Weapons +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Big Book of Science => Science +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Level 21
Unarmed +8 (50), Repair +2 (85), Science +6 (50), Medicine +5 (85)
Finesse (Melee Weapons)
Level 22
Unarmed +16 (66), Barter +5 (82)
Grim Reaper's Sprint (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Big Book of Science => Science +2 (52)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Level 23
Energy Weapons +7 (44), Unarmed +7 (73), Science +7 (59)
Paralyzing Palm (Melee Weapons)
Level 24
Energy Weapons +7 (61), Unarmed +7 (80), Science +7 (66)
Cyborg (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Level 25
Energy Weapons +6 (67), Unarmed +7 (87), Science +6 (77), Medicine +2 (92)
Daddy's Boy/Girl (Melee Weapons)
Covert Ops
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (91)
Grognak the Barbarian => Melee Weapons +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Level 26
Energy Weapons +7 (74), Unarmed +3 (90), Science +10 (90), Melee Weapons +1 (90)
Warmonger (Melee Weapons)
Level 27
Energy Weapons +16 (90), Unarmed +5 (95)
Animal Friend (Melee Weapons)
Big Book of Science => Science +2 (92)
Grognak the Barbarian => Melee Weapons +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
Nikola Tesla and You => Energy Weapons +2 (92)
Dean's Electronics => Repair +2 (93)
Level 28
Energy Weapons +3 (95), Repair +3 (96), Barter +3 (95), Science +3 (95), Melee Weapons +3 (95), Medicine +3 (95), Big Guns +3 (96)
Concentrated Fire (Melee Weapons)
Level 29
Unarmed +3 (98), Repair +3 (99), Barter +3 (98), Science +3 (98), Melee Weapons +5 (100), Big Guns +4 (100)
Demolition Expert (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Pitt Fighter
Booster Shot
Auto Expert
Level 30

Almost Perfect (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
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