Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Small Guns, Speech, and Lockpick
Ant Sight
Level 2
Sneak +2 (19), Small Guns +5 (37), Speech +3 (35), Repair +3 (22), Medicine +3 (22)
Intense Training (IN)
Guns and Bullets => Small Guns +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Bobblehead (Strength)
Level 3
Small Guns +2 (45), Explosives +9 (28), Barter +3 (20), Melee Weapons +3 (20)
Gun Nut
Bobblehead (Repair)
Level 4
Small Guns +5 (50), Lockpick +3 (37), Explosives +9 (37)
Educated
Bobblehead (Lockpick)
Rad Regeneration
Level 5
Sneak +2 (22), Small Guns +5 (55), Speech +2 (37), Science +1 (20), Melee Weapons +5 (25), Medicine +5 (27)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (29)
Lying, Congressional Style => Speech +2 (39)
Grognak the Barbarian => Melee Weapons +2 (27)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Level 6
Sneak +5 (29), Lockpick +3 (50), Speech +5 (49), Explosives +6 (49), Medicine +1 (30)
Scoundrel
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Bobblehead (Big Guns)
Duck and Cover! => Explosives +2 (51)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Level 7
Sneak +1 (32), Explosives +3 (54), Melee Weapons +8 (35), Medicine +3 (35), Big Guns +5 (30)
Intense Training (IN)
Level 8
Sneak +8 (40), Big Guns +13 (58)
Size Matters
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
Duck and Cover! => Explosives +2 (66)
Bobblehead (Sneak)
Lying, Congressional Style => Speech +2 (61)
Bobblehead (Small Guns)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Level 9
Small Guns +6 (75), Lockpick +10 (60), Speech +5 (66)
Commando
Barkskin
Level 10
Lockpick +7 (72), Speech +6 (72), Explosives +4 (70), Big Guns +4 (64)
Thief
D.C. Journal of Internal Medicine => Medicine +2 (47)
Level 11
Repair +11 (50), Barter +9 (44), Melee Weapons +1 (50)
Demolition Expert
Level 12
Sneak +3 (70), Small Guns +5 (80), Repair +5 (55), Melee Weapons +1 (51), Medicine +7 (54)
Silent Running
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Duck and Cover! => Explosives +2 (72)
Grognak the Barbarian => Melee Weapons +2 (53)
Wired Reflexes
Level 13
Explosives +4 (76), Barter +4 (48), Melee Weapons +5 (58), Medicine +4 (58), Big Guns +4 (68)
Sniper
Level 14
Lockpick +3 (75), Speech +2 (74), Repair +3 (58), Barter +7 (55), Big Guns +6 (74)
Light Step
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Dream Crusher
Level 15
Sneak +2 (76), Lockpick +5 (80), Speech +2 (76), Explosives +7 (83), Barter +5 (60)
Size Matters
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (60)
Big Book of Science => Science +2 (34)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Paradise Lost => Speech +2 (82)
Tumblers Today => Lockpick +2 (82)
Duck and Cover! => Explosives +2 (85)
Level 16
Lockpick +6 (88), Explosives +5 (90), Barter +10 (70)
Tag! (Melee Weapons)
Lying, Congressional Style => Speech +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Lying, Congressional Style => Speech +2 (86)
Power Armor Training
Level 17
Lockpick +7 (95), Repair +8 (68), Medicine +6 (68)
Toughness (Melee Weapons)
Pugilism Illustrated => Unarmed +2 (27)
Tumblers Today => Lockpick +2 (97)
Nikola Tesla and You => Energy Weapons +2 (31)
Big Book of Science => Science +2 (36)
Level 18
Sneak +8 (90), Speech +4 (90), Repair +7 (75), Melee Weapons +2 (75)
Action Boy/Girl (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Duck and Cover! => Explosives +2 (92)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Level 19
Unarmed +7 (34), Repair +3 (80), Barter +1 (75), Melee Weapons +5 (80), Medicine +5 (75)
Master Trader (Melee Weapons)
Level 20
Unarmed +6 (40), Repair +3 (83), Science +4 (40), Melee Weapons +5 (85), Medicine +3 (78)
Ninja (Melee Weapons)
Pugilism Illustrated => Unarmed +2 (42)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
Grognak the Barbarian => Melee Weapons +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Big Book of Science => Science +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Level 21
Unarmed +8 (50), Repair +2 (85), Science +6 (50), Medicine +5 (85)
Finesse (Melee Weapons)
Level 22
Unarmed +16 (66), Barter +5 (82)
Grim Reaper's Sprint (Melee Weapons)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Big Book of Science => Science +2 (52)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Nikola Tesla and You => Energy Weapons +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Level 23
Energy Weapons +7 (44), Unarmed +7 (73), Science +7 (59)
Paralyzing Palm (Melee Weapons)
Level 24
Energy Weapons +7 (61), Unarmed +7 (80), Science +7 (66)
Cyborg (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Level 25
Energy Weapons +6 (67), Unarmed +7 (87), Science +6 (77), Medicine +2 (92)
Daddy's Boy/Girl (Melee Weapons)
Covert Ops
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (91)
Grognak the Barbarian => Melee Weapons +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Level 26
Energy Weapons +7 (74), Unarmed +3 (90), Science +10 (90), Melee Weapons +1 (90)
Warmonger (Melee Weapons)
Level 27
Energy Weapons +16 (90), Unarmed +5 (95)
Animal Friend (Melee Weapons)
Big Book of Science => Science +2 (92)
Grognak the Barbarian => Melee Weapons +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
Nikola Tesla and You => Energy Weapons +2 (92)
Dean's Electronics => Repair +2 (93)
Level 28
Energy Weapons +3 (95), Repair +3 (96), Barter +3 (95), Science +3 (95), Melee Weapons +3 (95), Medicine +3 (95), Big Guns +3 (96)
Concentrated Fire (Melee Weapons)
Level 29
Unarmed +3 (98), Repair +3 (99), Barter +3 (98), Science +3 (98), Melee Weapons +5 (100), Big Guns +4 (100)
Demolition Expert (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Pitt Fighter
Booster Shot
Auto Expert
Level 30
Almost Perfect (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)