Strength
9
 
Perception
7
 
Endurance
8
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
450
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
70
 
Big Guns
87
 
Energy Weapons
82
 
Explosives
72
 
Lockpick
83
 
Medicine
82
 
Melee Weapons
33
 
Repair
81
 
Science
81
 
Small Guns
27
 
Sneak
27
 
Speech
27
 
Unarmed
81
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend (2)
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Chemist
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (2)
Pyromaniac
Scrounger
Size Matters
Strong Back
Toughness
Level 1
ST 7 PE 5 EN 6 CH 5 IN 7 AG 5 LK 5
Big Guns, Medicine, Repair
Level 2
Big Guns +17 (49)
Intense Training (ST)
Level 3
Lockpick +11 (26), Big Guns +6 (57)
Intense Training (EN)
Level 4
Lockpick +14 (40), Big Guns +3 (60)
Educated
Level 5
Lockpick +5 (45), Medicine +15 (49)
Comprehension
Level 6
Repair +15 (49), Barter +5 (20)
Bloody Mess
Level 7
Energy Weapons +20 (35)
Toughness
Level 8
Energy Weapons +20 (55)
Size Matters
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Sight
Barkskin
Level 9
Lockpick +3 (50), Repair +1 (50), Science +16 (35)
Strong Back
Level 10
Barter +5 (25), Science +15 (50)
Scrounger
Bobblehead (Big Guns)
Bobblehead (Endurance)
Bobblehead (Repair)
Bobblehead (Science)
Level 11
Energy Weapons +3 (60), Explosives +17 (34)
Finesse
Bobblehead (Charisma)
Bobblehead (Intelligence)
Level 12
Repair +9 (71), Barter +3 (30), Medicine +9 (70)
Animal Friend
Level 13
Explosives +21 (55)
Animal Friend
Level 14
Repair +4 (75), Explosives +5 (60), Barter +7 (37), Medicine +5 (75)
Adamantium Skeleton
Level 15
Lockpick +21 (71)
Cyborg
Level 16
Barter +8 (45), Science +8 (70), Medicine +5 (80)
Pyromaniac
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Perception)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Level 17
Unarmed +21 (52)
Action Boy/Girl
Level 18
Unarmed +16 (68), Barter +5 (60)
Better Criticals
Level 19
Unarmed +9 (77), Repair +5 (80), Science +5 (75), Medicine +2 (82)
Chemist
Level 20
Unarmed +4 (81), Repair +1 (81), Barter +10 (70), Science +6 (81)
Grim Reaper's Sprint
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