Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
70
 
Energy Weapons
30
 
Explosives
16
 
Lockpick
15
 
Medicine
15
 
Melee Weapons
15
 
Repair
25
 
Science
15
 
Small Guns
50
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Gun Nut (2)
Power Armor Training
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Big Guns, Energy Weapons, and Small Guns
Level 2
Big Guns +15 (55)
Gun Nut
Bobblehead (Small Guns)
Duck and Cover! => Explosives +1 (16)
Power Armor Training
Level 3
Big Guns +15 (70)
Gun Nut
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