Strength
7
 
Perception
6
 
Endurance
3
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
17
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
52
 
Melee Weapons
36
 
Repair
17
 
Science
17
 
Small Guns
35
 
Sneak
17
 
Speech
20
 
Unarmed
13
 
Intense Training
Level 1
ST 7 PE 6 EN 3 CH 5 IN 5 AG 5 LK 9
Small Guns, Melee Weapons, and Medicine
Bobblehead (Medicine)
D.C. Journal of Internal Medicine => Medicine +1 (43)
Level 2
Small Guns +3 (35), Speech +3 (20), Medicine +9 (52)
Intense Training (LK)
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