Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
15%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
30
 
Big Guns
20
 
Energy Weapons
50
 
Explosives
27
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
20
 
Repair
60
 
Science
30
 
Small Guns
60
 
Sneak
50
 
Speech
50
 
Unarmed
30
 
Ant Might
Barkskin
Bloody Mess
Comprehension
Covert Ops
Educated
Finesse
Gun Nut
Intense Training
Power Armor Training
Scrounger
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 7 LK 5
Repair, Small Guns, and Energy Weapons
Power Armor Training
Level 2
Sneak +7 (26), Small Guns +1 (40), Energy Weapons +10 (40)
Gun Nut
Bobblehead (Intelligence)
Ant Might
D.C. Journal of Internal Medicine => Medicine +1 (24)
Level 3
Sneak +9 (35), Energy Weapons +3 (43), Repair +4 (49), Melee Weapons +3 (20)
Intense Training (IN)
Bobblehead (Unarmed)
Level 4
Sneak +5 (40), Lockpick +5 (20), Unarmed +5 (30), Speech +5 (20)
Educated
Level 5
Energy Weapons +7 (50), Lockpick +10 (30), Repair +1 (50), Big Guns +5 (20)
Comprehension
Big Book of Science => Science +2 (27)
Covert Ops
Level 6
Lockpick +7 (40), Speech +6 (26), Explosives +5 (20), Barter +5 (20)
Bloody Mess
Level 7
Sneak +1 (41), Small Guns +7 (50), Lockpick +10 (50), Speech +5 (31)
Toughness
Level 8
Sneak +4 (45), Small Guns +3 (53), Speech +9 (40), Repair +3 (53), Medicine +4 (30)
Strong Back
Level 9
Small Guns +7 (60), Speech +4 (44), Repair +7 (60), Barter +5 (25)
Scrounger
Barkskin
Level 10
Sneak +5 (50), Speech +6 (50), Explosives +7 (27), Barter +5 (30)
Finesse
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