Strength
10
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
6
 
Big Guns
35
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
14
 
Melee Weapons
24
 
Repair
14
 
Science
14
 
Small Guns
14
 
Sneak
14
 
Speech
6
 
Unarmed
35
 
Level 1
ST 10 PE 8 EN 8 CH 1 IN 5 AG 5 LK 3
Big Guns, Explosives, and Unarmed
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