Strength
7
 
Perception
4
 
Endurance
10
 
Charisma
3
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
11
 
Big Guns
25
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
32
 
Melee Weapons
19
 
Repair
32
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
25
 
Level 1
ST 7 PE 4 EN 10 CH 3 IN 6 AG 5 LK 5
Repair, Medicine, and Science
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