Strength
8
 
Perception
7
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
100
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
40
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
84
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
40
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Cannibal
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Deep Sleep
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (5)
Life Giver
Nerves of Steel
Power Armor Training
Rad Regeneration
Rad Resistance
Rad Tolerance
Scrounger
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 7 CH 4 IN 9 AG 5 LK 5
Repair, Medicine, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Luck)
Ant Might
Power Armor Training
Rad Regeneration
Level 2
Small Guns +10 (50), Repair +10 (50)
Intense Training (EN)
Level 3
Sneak +5 (20), Lockpick +8 (25), Speech +2 (15), Science +5 (40)
Intense Training (PE)
Level 4
Sneak +5 (25), Speech +5 (20), Science +10 (50)
Educated
Level 5
Sneak +5 (30), Energy Weapons +3 (20), Repair +5 (55), Science +5 (55), Medicine +5 (55)
Comprehension
Level 6
Sneak +20 (50), Explosives +3 (20)
Gunslinger
Level 7
Lockpick +15 (40), Repair +5 (60), Melee Weapons +1 (20), Medicine +2 (57)
Toughness
Level 8
Small Guns +10 (60), Lockpick +5 (45), Science +5 (60), Medicine +3 (60)
Commando
Level 9
Small Guns +3 (63), Lockpick +5 (50), Speech +15 (35)
Bloody Mess
Level 10
Small Guns +7 (70), Lockpick +1 (51), Speech +5 (40), Medicine +10 (70)
Strong Back
Level 11
Lockpick +13 (64), Medicine +10 (80)
Finesse
Level 12
Lockpick +8 (72), Science +15 (75)
Life Giver
Level 13
Small Guns +10 (80), Lockpick +8 (80), Science +5 (80)
Scrounger
Level 14
Sneak +10 (60), Speech +10 (50), Melee Weapons +3 (23)
Rad Resistance
Level 15
Sneak +20 (80), Melee Weapons +3 (26)
Cyborg
Level 16
Repair +20 (80), Melee Weapons +3 (29)
Fast Metabolism
Level 17
Speech +20 (70), Barter +2 (15), Melee Weapons +1 (30)
Intense Training (AG)
Level 18
Energy Weapons +10 (40), Speech +10 (80), Big Guns +3 (24)
Action Boy/Girl
Level 19
Energy Weapons +20 (60), Unarmed +2 (23), Big Guns +1 (25)
Adamantium Skeleton
Level 20
Energy Weapons +20 (80), Barter +3 (18)
Grim Reaper's Sprint
Level 21
Unarmed +1 (24), Barter +22 (40)
Chemist
Level 22
Unarmed +1 (25), Barter +20 (60), Big Guns +2 (27)
Deep Sleep
Level 23
Barter +20 (80), Big Guns +3 (30)
Concentrated Fire
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Level 24
Sneak +6 (100), Small Guns +6 (90), Energy Weapons +3 (95), Speech +8 (100)
Sniper
Level 25
Small Guns +10 (100), Lockpick +3 (95), Repair +10 (100)
Better Criticals
Level 26
Energy Weapons +5 (100), Lockpick +5 (100), Medicine +13 (93)
Nerves of Steel
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 27
Barter +8 (100), Science +8 (88), Medicine +7 (100)
Rad Tolerance
Level 28
Unarmed +1 (38), Science +12 (100), Melee Weapons +10 (50)
Cannibal
Level 29
Explosives +3 (35), Melee Weapons +20 (70)
Intense Training (EN)
Level 30
Explosives +5 (40), Melee Weapons +12 (84), Big Guns +6 (50)
Intense Training (ST)
Wired Reflexes
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