Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
80
 
Explosives
100
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
100
 
Repair
60
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
70
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Life Giver
Little Leaguer (3)
Nerves of Steel
Ninja
Pyromaniac
Silent Running
Solar Powered
Toughness
Level 1
ST 8 PE 5 EN 6 CH 1 IN 8 AG 6 LK 6
Melee Weapons, Lockpick, and Sneak
Level 2
Sneak +8 (40), Lockpick +6 (36), Melee Weapons +4 (45)
Little Leaguer
Ant Sight
Level 3
Lockpick +2 (40), Explosives +16 (43)
Little Leaguer
Level 4
Sneak +2 (42), Repair +9 (30), Explosives +7 (50)
Educated
Level 5
Sneak +18 (60), Repair +3 (33)
Little Leaguer
Level 6
Repair +7 (40), Medicine +14 (35)
Demolition Expert
Level 7
Science +16 (37), Medicine +5 (40)
Demolition Expert
Level 8
Small Guns +18 (35), Science +3 (40)
Demolition Expert
Level 9
Small Guns +5 (40), Speech +16 (23)
Toughness
Level 10
Energy Weapons +3 (20), Speech +17 (40), Barter +1 (8)
Bloody Mess
Level 11
Energy Weapons +20 (40), Barter +1 (9)
Comprehension
Level 12
Big Guns +21 (38)
Finesse
Level 13
Explosives +5 (60), Barter +14 (23), Big Guns +2 (40)
Pyromaniac
Level 14
Unarmed +4 (21), Barter +17 (40)
Silent Running
Level 15
Unarmed +19 (40), Melee Weapons +2 (57)
Adamantium Skeleton
Level 16
Science +18 (58), Melee Weapons +3 (60)
Better Criticals
Level 17
Science +2 (60), Medicine +19 (59)
Action Boy/Girl
Level 18
Sneak +10 (80), Melee Weapons +10 (70), Medicine +1 (60)
Cyborg
Level 19
Explosives +11 (71), Melee Weapons +10 (80)
Life Giver
Level 20
Small Guns +2 (42), Energy Weapons +10 (60), Explosives +9 (80)
Ninja
Level 21
Small Guns +18 (60), Melee Weapons +3 (83)
Grim Reaper's Sprint
Level 22
Science +19 (79), Melee Weapons +2 (85)
Intense Training (EN)
Level 23
Unarmed +16 (60), Science +1 (80), Big Guns +4 (48)
Intense Training (EN)
Level 24
Sneak +4 (84), Melee Weapons +15 (100), Big Guns +2 (50)
Solar Powered
Level 25
Sneak +16 (100), Explosives +5 (85)
Concentrated Fire
Level 26
Lockpick +6 (46), Explosives +15 (100)
Intense Training (AG)
Level 27
Lockpick +21 (67)
Intense Training (AG)
Level 28
Small Guns +6 (70), Lockpick +15 (82)
Nerves of Steel
Level 29
Small Guns +3 (73), Lockpick +18 (100)
Gunslinger
Level 30
Small Guns +21 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
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