Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Lockpick, Explosives, and Science
Level 2
Lockpick +10 (41), Explosives +7 (38), Science +2 (41)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +10 (39), Energy Weapons +10 (39)
Intense Training (LK)
Level 4
Small Guns +10 (49), Energy Weapons +10 (49)
Comprehension
Level 5
Sneak +4 (35), Small Guns +1 (52), Energy Weapons +1 (50), Melee Weapons +11 (40), Medicine +3 (40)
Intense Training (AG)
Level 6
Sneak +5 (40), Small Guns +4 (56), Energy Weapons +7 (57), Unarmed +1 (30), Speech +1 (30), Repair +1 (38), Barter +1 (30)
Gunslinger
Level 7
Small Guns +17 (75), Energy Weapons +3 (60)
Intense Training (AG)
Level 8
Small Guns +20 (95)
Commando
Level 9
Sneak +1 (45), Energy Weapons +16 (76), Repair +2 (40), Big Guns +1 (30)
Intense Training (AG)
Level 10
Sneak +3 (50), Small Guns +1 (100), Energy Weapons +14 (90), Melee Weapons +2 (42)
Intense Training (AG)
Level 11
Melee Weapons +4 (46), Big Guns +16 (46)
Intense Training (PE)
Level 12
Speech +10 (40), Melee Weapons +5 (51), Big Guns +5 (51)
Silent Running