Level 1
  
    ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
  
    Lockpick, Explosives, and Science
  
  
  
  Level 2
  
    Lockpick +10 (41), Explosives +7 (38), Science +2 (41)
  
    Intense Training (LK)
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Luck)
  
    Bobblehead (Agility)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Medicine)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
    Bobblehead (Unarmed)
  
  
  
  Level 3
  
    Small Guns +10 (39), Energy Weapons +10 (39)
  
    Intense Training (LK)
  
  
  
  Level 4
  
    Small Guns +10 (49), Energy Weapons +10 (49)
  
    Comprehension
  
  
  
  Level 5
  
    Sneak +4 (35), Small Guns +1 (52), Energy Weapons +1 (50), Melee Weapons +11 (40), Medicine +3 (40)
  
    Intense Training (AG)
  
  
  
  Level 6
  
    Sneak +5 (40), Small Guns +4 (56), Energy Weapons +7 (57), Unarmed +1 (30), Speech +1 (30), Repair +1 (38), Barter +1 (30)
  
    Gunslinger
  
  
  
  Level 7
  
    Small Guns +17 (75), Energy Weapons +3 (60)
  
    Intense Training (AG)
  
  
  
  Level 8
  
    Small Guns +20 (95)
  
    Commando
  
  
  
  Level 9
  
    Sneak +1 (45), Energy Weapons +16 (76), Repair +2 (40), Big Guns +1 (30)
  
    Intense Training (AG)
  
  
  
  Level 10
  
    Sneak +3 (50), Small Guns +1 (100), Energy Weapons +14 (90), Melee Weapons +2 (42)
  
    Intense Training (AG)
  
  
  
  Level 11
  
    Melee Weapons +4 (46), Big Guns +16 (46)
  
    Intense Training (PE)
  
  
  
  Level 12
  
    Speech +10 (40), Melee Weapons +5 (51), Big Guns +5 (51)
  
    Silent Running