Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
100
 
Big Guns
17
 
Energy Weapons
26
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
17
 
Repair
72
 
Science
27
 
Small Guns
100
 
Sneak
100
 
Speech
10
 
Unarmed
17
 
Action Boy/Girl
Ant Sight
Chem Resistant
Chemist
Commando
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Light Step
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Sneak, Small Guns, Lockpick
Level 2
Lockpick +2 (35), Sneak +15 (50), Barter +2 (10)
Intense Training (LK)
Level 3
Lockpick +15 (55), Barter +4 (14)
Thief
Level 4
Sneak +15 (70), Barter +4 (18)
Educated
Level 5
Lockpick +10 (70), Sneak +10 (85), Barter +2 (20)
Thief
Level 6
Small Guns +5 (40), Lockpick +15 (90), Barter +2 (22)
Thief
Level 7
Small Guns +20 (61), Barter +2 (25)
Intense Training (LK)
Level 8
Small Guns +9 (70), Lockpick +4 (95), Sneak +9 (100)
Commando
Level 9
Small Guns +10 (80), Energy Weapons +1 (20), Lockpick +5 (100), Explosives +1 (20), Barter +5 (30)
Scrounger
Level 10
Small Guns +10 (92), Barter +7 (37), Medicine +5 (30)
Intense Training (AG)
Level 11
Small Guns +8 (100), Speech +1 (10), Barter +3 (40), Medicine +10 (40)
Intense Training (AG)
Level 12
Barter +2 (42), Medicine +20 (60)
Silent Running
Level 13
Barter +20 (62), Medicine +2 (62)
Sniper
Level 14
Barter +11 (73), Medicine +11 (73)
Light Step
Level 15
Repair +5 (30), Explosives +3 (23), Barter +7 (80), Medicine +7 (80)
Chemist
Level 16
Explosives +2 (40), Barter +20 (100)
Tag! (Explosives)
Level 17
Explosives +2 (42), Medicine +20 (100)
Chem Resistant
Level 18
Repair +17 (47), Explosives +5 (47)
Action Boy/Girl
Level 19
Repair +4 (51), Explosives +18 (67)
Intense Training (PE)
Level 20
Repair +9 (60), Explosives +13 (80)
Grim Reaper's Sprint
Rad Regeneration
Wired Reflexes
Ant Sight
Hematophage
Power Armor Training
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Repair)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
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