Level 1
ST 5 PE 5 EN 7 CH 4 IN 9 AG 5 LK 5
Repair, Small Guns, and Medicine
Level 2
Small Guns +10 (40), Repair +2 (40), Melee Weapons +5 (22), Medicine +2 (40)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Lockpick +10 (27), Repair +8 (50), Medicine +2 (44)
Intense Training (PE)
Level 4
Sneak +5 (20), Unarmed +1 (20), Speech +7 (20), Science +5 (30), Medicine +1 (45), Big Guns +1 (20)
Educated
Level 5
Small Guns +10 (52), Energy Weapons +3 (20), Lockpick +3 (30), Explosives +3 (20), Barter +4 (17)
Intense Training (AG)
Level 6
Small Guns +3 (55), Repair +10 (60), Science +5 (35), Medicine +5 (50)
Gunslinger
Level 7
Sneak +3 (25), Small Guns +5 (60), Speech +5 (25), Barter +8 (25), Science +2 (37)
Comprehension
Level 8
Sneak +5 (30), Speech +5 (30), Science +13 (50)
Bloody Mess
Level 9
Energy Weapons +10 (30), Lockpick +5 (35), Speech +3 (33), Repair +5 (65)
Toughness
Level 10
Lockpick +15 (50), Speech +7 (40), Melee Weapons +1 (23)
Strong Back
Level 11
Sneak +10 (40), Small Guns +10 (70), Repair +3 (68)
Commando
Level 12
Small Guns +6 (76), Repair +12 (80), Medicine +5 (55)
Life Giver
Level 13
Small Guns +4 (80), Science +4 (54), Medicine +15 (70)
Rad Resistance
Level 14
Science +6 (60), Melee Weapons +7 (30), Medicine +10 (80)
Adamantium Skeleton
Level 15
Energy Weapons +3 (43), Lockpick +10 (60), Science +10 (70)
Cyborg
Level 16
Sneak +10 (50), Lockpick +8 (68), Science +5 (75)
Action Boy/Girl
Level 17
Energy Weapons +7 (50), Lockpick +7 (75), Barter +9 (34)
Scrounger
Level 18
Energy Weapons +15 (65), Speech +2 (42), Barter +6 (40)
Sniper
Level 19
Energy Weapons +15 (80), Speech +8 (50)
Finesse
Level 20
Sneak +10 (60), Speech +10 (60), Barter +3 (43)
Grim Reaper's Sprint
Level 21
Sneak +20 (80), Barter +3 (46)
Fast Metabolism
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Ant Sight
Power Armor Training
Wired Reflexes
Rad Regeneration
Level 22
Small Guns +8 (100), Repair +10 (100), Medicine +5 (95)
Deep Sleep
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Barter)
Level 23
Sneak +8 (100), Energy Weapons +6 (100), Lockpick +1 (90), Unarmed +1 (33), Barter +2 (60), Medicine +5 (100)
Better Criticals
Level 24
Lockpick +8 (98), Science +15 (100)
Cannibal
Level 25
Lockpick +2 (100), Unarmed +2 (35), Speech +8 (80), Melee Weapons +8 (50), Big Guns +3 (35)
Chemist
Level 26
Speech +3 (83), Melee Weapons +20 (70)
Nerves of Steel
Level 27
Speech +3 (86), Melee Weapons +20 (90)
Nerves of Steel