Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
16
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
15
 
Medicine
21
 
Melee Weapons
35
 
Repair
40
 
Science
21
 
Small Guns
50
 
Sneak
20
 
Speech
13
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 7 PE 5 EN 6 CH 4 IN 7 AG 6 LK 5
Repair, Melee Weapons, and Small Guns
Level 2
Small Guns +8 (40), Repair +4 (40), Explosives +5 (20)
Intense Training (IN)
Level 3
Sneak +1 (20), Small Guns +8 (50), Explosives +5 (25), Barter +3 (16), Melee Weapons +1 (35)
Intense Training (AG)
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