Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Speech, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +5 (37), Lockpick +10 (25), Repair +2 (40), Science +2 (25)
Intense Training (AG)
Level 3
Small Guns +5 (42), Lockpick +6 (31), Speech +8 (40)
Intense Training (ST)
Bobblehead (Intelligence)
Level 4
Small Guns +1 (43), Lockpick +19 (50)
Comprehension
Level 5
Science +20 (47)
Educated
Level 6
Small Guns +7 (50), Speech +5 (45), Repair +8 (50), Science +3 (50)
Gunslinger
Level 7
Small Guns +5 (55), Repair +5 (55), Barter +13 (30)
Toughness
Level 8
Small Guns +5 (60), Speech +10 (55), Repair +5 (60), Medicine +3 (38)
Commando
Level 9
Small Guns +1 (61), Barter +10 (40), Medicine +12 (50)
Strong Back
Level 10
Small Guns +4 (65), Speech +5 (60), Barter +10 (50), Medicine +4 (54)
Finesse
Level 11
Speech +2 (62), Repair +5 (65), Barter +10 (60), Medicine +6 (60)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 12
Small Guns +1 (70), Lockpick +8 (60), Speech +1 (65), Repair +5 (70), Barter +3 (65), Medicine +5 (65)
Sniper
Level 13
Lockpick +10 (70), Science +13 (63)
Life Giver
Level 14
Small Guns +1 (71), Speech +5 (70), Barter +5 (70), Science +7 (70), Medicine +5 (70)
Cyborg
Level 15
Small Guns +9 (80), Speech +4 (76), Repair +10 (80)
Intense Training (CH)
Level 16
Small Guns +1 (81), Speech +4 (80), Barter +8 (80), Medicine +10 (80)
Better Criticals
Level 17
Science +23 (93)
Action Boy/Girl
Level 18
Small Guns +1 (82), Lockpick +15 (100), Science +7 (100)
Tag! (Lockpick)