Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Sneak, Melee Weapons, and Speech
Level 2
Big Guns +15 (30)
Lady Killer/Black Widow
Level 3
Barter +15 (30)
Little Leaguer
Level 4
Medicine +15 (30)
Educated
Level 5
Repair +3 (18), Science +15 (30)
Comprehension
Level 6
Small Guns +1 (16), Repair +12 (30), Melee Weapons +5 (50)
Bloody Mess
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Grognak the Barbarian => Melee Weapons +2 (52)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Lying, Congressional Style => Speech +2 (32)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Duck and Cover! => Explosives +2 (22)
Grognak the Barbarian => Melee Weapons +2 (54)
Lying, Congressional Style => Speech +2 (34)
Grognak the Barbarian => Melee Weapons +2 (56)
Dean's Electronics => Repair +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Guns and Bullets => Small Guns +2 (18)
Level 7
Repair +1 (33), Science +17 (97)
Child at Heart
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Level 8
Sneak +10 (90), Repair +5 (38), Science +3 (100)
Entomologist
Level 9
Energy Weapons +18 (33)
Fortune Finder
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Level 10
Lockpick +15 (42), Unarmed +4 (31)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Dean's Electronics => Repair +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Level 11
Small Guns +7 (37), Lockpick +2 (44), Explosives +10 (44)
Rad Resistance
Level 12
Small Guns +3 (40), Unarmed +9 (40), Repair +7 (59)
Silent Running
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Dean's Electronics => Repair +2 (61)
Paradise Lost => Speech +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tumblers Today => Lockpick +2 (46)
Lying, Congressional Style => Speech +2 (50)
Tumblers Today => Lockpick +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Level 13
Lockpick +5 (53), Medicine +14 (80)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Grognak the Barbarian => Melee Weapons +2 (72)
Pugilism Illustrated => Unarmed +2 (42)
Lying, Congressional Style => Speech +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Tumblers Today => Lockpick +2 (55)
Pugilism Illustrated => Unarmed +2 (44)
Guns and Bullets => Small Guns +2 (42)
Grognak the Barbarian => Melee Weapons +2 (74)
Duck and Cover! => Explosives +2 (46)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (63)
Duck and Cover! => Explosives +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Level 14
Small Guns +19 (61)
Adamantium Skeleton
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Duck and Cover! => Explosives +2 (50)
Nikola Tesla and You => Energy Weapons +2 (47)
Guns and Bullets => Small Guns +2 (63)
Ant Might
Level 15
Energy Weapons +13 (60), Barter +1 (47), Big Guns +5 (51)
Light Step
Dean's Electronics => Repair +2 (83)
Duck and Cover! => Explosives +2 (52)
Guns and Bullets => Small Guns +2 (65)
Dean's Electronics => Repair +2 (85)
Duck and Cover! => Explosives +2 (54)
Level 16
Barter +12 (59), Melee Weapons +7 (85)
Cyborg
Level 17
Unarmed +11 (55), Speech +8 (60)
Better Criticals
Level 18
Unarmed +5 (60), Speech +4 (64), Barter +4 (63), Big Guns +6 (57)
Fast Metabolism
Dean's Electronics => Repair +2 (87)
Pugilism Illustrated => Unarmed +2 (62)
Level 19
Lockpick +9 (64), Barter +7 (70), Big Guns +3 (60)
Master Trader
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (67)
Pugilism Illustrated => Unarmed +2 (64)
Level 20
Small Guns +3 (70), Speech +1 (65), Melee Weapons +15 (100)
Life Giver
Level 21
Lockpick +8 (72), Speech +5 (70), Explosives +6 (60)
Ninja
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (72)
Nikola Tesla and You => Energy Weapons +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Level 22
Speech +1 (71), Barter +10 (80), Big Guns +8 (68)
Robotics Expert
Level 23
Unarmed +8 (72), Explosives +11 (71)
Lead Belly
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
Duck and Cover! => Explosives +2 (77)
Nikola Tesla and You => Energy Weapons +2 (74)
Tumblers Today => Lockpick +2 (74)
Lying, Congressional Style => Speech +2 (73)
Level 24
Speech +7 (80), Big Guns +12 (80)
Nerd Rage!
Level 25
Small Guns +2 (78), Energy Weapons +6 (80), Lockpick +4 (78), Unarmed +6 (78), Explosives +1 (78)
Strong Back
Level 26
Small Guns +4 (82), Lockpick +4 (82), Unarmed +5 (83), Speech +4 (84), Explosives +2 (80)
Mysterious Stranger
Level 27
Energy Weapons +4 (84), Lockpick +2 (89), Unarmed +1 (84), Explosives +4 (84), Barter +4 (84), Big Guns +4 (84)
Thief
Level 28
Small Guns +2 (84), Energy Weapons +4 (88), Lockpick +1 (95), Explosives +4 (88), Barter +4 (88), Big Guns +4 (88)
Thief
Guns and Bullets => Small Guns +2 (86)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (90)
Tumblers Today => Lockpick +2 (97)
Guns and Bullets => Small Guns +2 (88)
Pugilism Illustrated => Unarmed +2 (86)
Level 29
Small Guns +3 (91), Energy Weapons +2 (90), Unarmed +4 (90), Speech +6 (90), Barter +2 (90), Big Guns +2 (90)
Thief
Level 30
Small Guns +4 (100), Energy Weapons +2 (100), Unarmed +4 (100), Speech +7 (100), Explosives +2 (100)
Almost Perfect
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)