Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
38
 
Medicine
89
 
Melee Weapons
100
 
Repair
100
 
Science
51
 
Small Guns
44
 
Sneak
36
 
Speech
40
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Covert Ops
Demolition Expert
Dream Crusher
Educated
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Here and Now
Intense Training (4)
Iron Fist (3)
Life Giver
Little Leaguer (3)
No Weaknesses
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Scoundrel
Size Matters (2)
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 10 PE 5 EN 10 CH 3 IN 3 AG 8 LK 1
Big Guns, Energy Weapons, and Explosives
Bobblehead (Strength)
Level 2
Big Guns +13 (51)
Intense Training (PE)
Level 3
Big Guns +13 (64)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Power Armor Training
Ant Might
Superior Defender
Pitt Fighter
Covert Ops
Xenotech Expert
Booster Shot
Ghoul Ecology
Wired Reflexes
Level 4
Big Guns +14 (88)
Iron Fist
Level 5
Unarmed +2 (35), Big Guns +12 (100)
Iron Fist
Level 6
Melee Weapons +14 (52)
Little Leaguer
Level 7
Melee Weapons +14 (66)
Iron Fist
Level 8
Unarmed +14 (49)
Size Matters
Level 9
Energy Weapons +14 (58)
Commando
Level 10
Unarmed +14 (63)
Strong Back
Level 11
Energy Weapons +11 (69), Explosives +3 (52)
Demolition Expert
Level 12
Repair +4 (30), Melee Weapons +10 (76)
Gun Nut
Level 13
Barter +14 (35)
Little Leaguer
Level 14
Energy Weapons +10 (79), Explosives +4 (61)
Toughness
Rad Regeneration
Barkskin
Auto Expert
Hematophage
Level 15
Repair +14 (44)
Educated
Level 16
Barter +17 (52)
Little Leaguer
Level 17
Repair +3 (48), Melee Weapons +14 (100)
Intense Training (LK)
Level 18
Repair +17 (65)
Scoundrel
Level 19
Energy Weapons +17 (97)
Tag! (Unarmed)
Level 20
Repair +17 (82)
Adamantium Skeleton
Level 21
Repair +17 (99)
Action Boy/Girl
Level 22
Energy Weapons +3 (100), Repair +1 (100), Explosives +13 (82)
Intense Training (PE)
Level 23
Explosives +17 (99)
Grim Reaper's Sprint
Punga Power!
Duck and Cover! => Explosives +1 (100)
Level 24
Barter +17 (78)
No Weaknesses
Level 25
Barter +18 (96)
Size Matters
Level 26
Unarmed +14 (94), Barter +4 (100)
Paralyzing Palm
Level 27
Unarmed +6 (100), Science +12 (40)
Here and Now
Level 28
Medicine +18 (43)
Rad Absorption
Level 29
Medicine +18 (61)
Life Giver
Level 30
Medicine +18 (89)
Almost Perfect
Dream Crusher
Big Book of Science => Science +1 (51)
Chinese Army: Special Ops Training Manual => Sneak +1 (36)
Guns and Bullets => Small Guns +1 (44)
Duck and Cover! => Explosives +1 (100)
Dean's Electronics => Repair +1 (100)
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