Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
10
 
Big Guns
35
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
45
 
Medicine
22
 
Melee Weapons
16
 
Repair
64
 
Science
22
 
Small Guns
80
 
Sneak
22
 
Speech
10
 
Unarmed
16
 
Educated
Gun Nut (3)
Level 1
ST 5 PE 4 EN 5 CH 2 IN 8 AG 8 LK 8
Small Guns, Repair, and Lockpick
Level 2
Small Guns +3 (45), Lockpick +1 (30), Repair +3 (45), Big Guns +11 (27)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +10 (40), Big Guns +3 (30)
Gun Nut
Level 4
Small Guns +10 (65), Lockpick +3 (43), Repair +5 (55)
Educated
Level 5
Small Guns +10 (80), Lockpick +2 (45), Repair +4 (64), Big Guns +5 (35)
Gun Nut
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