Strength
5
 
Perception
8
 
Endurance
3
 
Charisma
5
 
Intelligence
7
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
14
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
18
 
Melee Weapons
14
 
Repair
18
 
Science
33
 
Small Guns
37
 
Sneak
22
 
Speech
14
 
Unarmed
10
 
Level 1
ST 5 PE 8 EN 3 CH 5 IN 7 AG 9 LK 3
Lockpick, Small Guns, and Science
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