Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
9
 
Intelligence
9
 
Agility
7
 
Luck
9
 
Action Points
104
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
15%
 
Hit Points
450
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
73
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
70
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
32
 
Speech
90
 
Unarmed
30
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (8)
Lawbringer
Master Trader
Nerves of Steel
Punga Power!
Rad Regeneration
Sniper
Swift Learner
Tag!
Level 1
ST 4 PE 3 EN 3 CH 9 IN 9 AG 3 LK 9
Barter, Speech, and Small Guns
Ant Might
Barkskin
Bobblehead (Medicine)
Level 2
Small Guns +12 (40), Lockpick +7 (20)
Swift Learner
Punga Power!
Covert Ops
Rad Regeneration
Level 3
Small Guns +2 (47), Lockpick +3 (26), Explosives +12 (25), Science +2 (30)
Intense Training (AG)
Level 4
Small Guns +3 (50), Energy Weapons +2 (15), Lockpick +4 (30), Repair +5 (30), Explosives +5 (30)
Educated
Level 5
Small Guns +5 (55), Lockpick +5 (37), Speech +5 (45), Science +2 (32), Medicine +5 (40)
Intense Training (PE)
Level 6
Small Guns +5 (62), Energy Weapons +3 (20), Lockpick +3 (40), Explosives +3 (35), Science +8 (40)
Intense Training (AG)
Level 7
Small Guns +8 (72), Lockpick +5 (45), Speech +5 (50), Repair +4 (34)
Intense Training (AG)
Level 8
Sneak +1 (20), Lockpick +5 (50), Repair +6 (40), Science +10 (50)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Nikola Tesla and You => Energy Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (15)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Pugilism Illustrated => Unarmed +2 (15)
Pugilism Illustrated => Unarmed +2 (17)
Level 9
Small Guns +4 (80), Lockpick +6 (60), Speech +1 (55), Repair +9 (53), Explosives +1 (40), Science +1 (55)
Intense Training (EN)
Level 10
Speech +4 (59), Repair +7 (60), Science +5 (60), Medicine +6 (50)
Finesse
Level 11
Sneak +1 (25), Energy Weapons +1 (25), Lockpick +5 (65), Unarmed +1 (20), Speech +1 (60), Repair +2 (62), Barter +1 (45), Science +5 (65), Melee Weapons +4 (25), Big Guns +1 (20)
Gunslinger
Level 12
Lockpick +5 (70), Repair +7 (69), Barter +5 (50), Science +5 (70)
Commando
Level 13
Energy Weapons +5 (32), Lockpick +5 (77), Speech +1 (61), Repair +6 (75), Science +5 (75)
Intense Training (PE)
Level 14
Lockpick +3 (80), Speech +1 (62), Repair +5 (80), Explosives +8 (50), Science +5 (80)
Contract Killer
Level 15
Energy Weapons +4 (36), Speech +18 (80)
Lawbringer
Level 16
Sneak +3 (28), Energy Weapons +4 (40), Melee Weapons +5 (30), Big Guns +10 (30)
Tag! (Medicine)
Level 17
Sneak +2 (30), Small Guns +5 (85), Lockpick +5 (85), Science +5 (85), Medicine +5 (70)
Action Boy/Girl
Level 18
Speech +5 (85), Barter +2 (52), Medicine +15 (85)
Intense Training (PE)
Level 19
Energy Weapons +18 (60), Explosives +1 (53), Barter +3 (55)
Sniper
Level 20
Small Guns +5 (90), Lockpick +3 (90), Repair +5 (85), Explosives +2 (55), Barter +5 (60), Medicine +2 (87)
Explorer
Level 21
Small Guns +10 (100), Lockpick +10 (100), Medicine +2 (89)
Grim Reaper's Sprint
Level 22
Speech +1 (86), Repair +10 (95), Science +10 (95), Medicine +1 (90)
Concentrated Fire
Level 23
Speech +2 (88), Repair +5 (100), Science +5 (100), Medicine +10 (100)
Intense Training (AG)
Level 24
Energy Weapons +20 (80), Speech +2 (90)
Master Trader
Level 25
Big Guns +22 (52)
Cyborg
Level 26
Big Guns +22 (74)
Nerves of Steel
Level 27
Big Guns +22 (96)
Adamantium Skeleton
Level 28
Energy Weapons +10 (100), Explosives +5 (60), Barter +3 (63), Big Guns +4 (100)
Fast Metabolism
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
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