Level 1
ST 5 PE 4 EN 9 CH 2 IN 5 AG 6 LK 9
Unarmed, Repair, and Medicine
Bobblehead (Luck)
Bobblehead (Perception)
Ant Sight
Level 2
Unarmed +5 (45), Repair +5 (37), Medicine +5 (37)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Level 3
Unarmed +16 (73)
Thief
Level 4
Unarmed +7 (80), Melee Weapons +9 (38)
Comprehension
Level 5
Lockpick +4 (38), Repair +6 (55), Medicine +6 (55)
Educated
Level 6
Science +19 (48)
Iron Fist
Level 7
Sneak +17 (55), Melee Weapons +2 (40)
Toughness
Level 8
Sneak +10 (65), Science +7 (55), Melee Weapons +2 (42)
Iron Fist
Level 9
Science +5 (60), Melee Weapons +14 (56)
Iron Fist
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Duck and Cover! => Explosives +2 (31)
Grognak the Barbarian => Melee Weapons +2 (80)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Dean's Electronics => Repair +2 (57)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (69)
Dean's Electronics => Repair +2 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Pugilism Illustrated => Unarmed +2 (82)
Level 10
Lockpick +2 (40), Repair +17 (80)
Finesse
Level 11
Lockpick +19 (59)
Bloody Mess
Level 12
Explosives +19 (54)
Silent Running
Level 13
Lockpick +1 (60), Explosives +17 (71), Medicine +1 (70)
Fast Metabolism
Grognak the Barbarian => Melee Weapons +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Lying, Congressional Style => Speech +2 (35)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Lying, Congressional Style => Speech +2 (53)
Lying, Congressional Style => Speech +2 (55)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Guns and Bullets => Small Guns +2 (35)
Lying, Congressional Style => Speech +2 (63)
Lying, Congressional Style => Speech +2 (65)
Lying, Congressional Style => Speech +2 (67)
Lying, Congressional Style => Speech +2 (69)
Lying, Congressional Style => Speech +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Duck and Cover! => Explosives +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Duck and Cover! => Explosives +2 (75)
Nikola Tesla and You => Energy Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (33)
Level 14
Lockpick +19 (79)
Cyborg
Level 15
Sneak +1 (100), Lockpick +10 (89), Repair +8 (100)
Life Giver
Level 16
Lockpick +11 (100), Explosives +8 (83)
Better Criticals
Level 17
Science +19 (81)
Action Boy/Girl
Level 18
Science +19 (100)
Paralyzing Palm