Level 1
ST 7 PE 6 EN 5 CH 6 IN 9 AG 5 LK 2
Sneak, Lockpick, and Speech
Bobblehead (Science)
Bobblehead (Medicine)
Ant Sight
Bobblehead (Intelligence)
Level 2
Sneak +12 (40), Lockpick +8 (40)
Lady Killer/Black Widow
Level 3
Sneak +5 (45), Lockpick +5 (47), Speech +10 (40)
Intense Training (PE)
Level 4
Sneak +5 (50), Energy Weapons +1 (20), Lockpick +3 (50), Speech +10 (50), Explosives +1 (20)
Educated
Level 5
Small Guns +7 (20), Science +7 (40), Medicine +7 (40), Big Guns +2 (15)
Comprehension
Level 6
Repair +7 (30), Science +6 (46), Medicine +10 (50)
Gunslinger
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Covert Ops
Rad Regeneration
Level 7
Small Guns +17 (50), Lockpick +2 (65), Science +1 (50), Melee Weapons +3 (30)
Toughness
Level 8
Lockpick +3 (68), Science +10 (60), Medicine +10 (60)
Commando
Level 9
Small Guns +10 (60), Lockpick +2 (70), Barter +11 (36)
Strong Back
Level 10
Energy Weapons +9 (39), Barter +9 (45), Big Guns +5 (30)
Animal Friend
Level 11
Energy Weapons +8 (47), Barter +15 (60)
Child at Heart
Level 12
Energy Weapons +13 (60), Barter +10 (70)
Fast Metabolism
Level 13
Speech +3 (63), Repair +20 (60)
Animal Friend
Level 14
Speech +4 (67), Repair +9 (69), Science +10 (70)
Adamantium Skeleton
Level 15
Sneak +10 (70), Small Guns +10 (70), Speech +3 (70)
Cyborg
Level 16
Repair +1 (70), Medicine +10 (70), Big Guns +12 (42)
Lawbringer
Level 17
Big Guns +23 (65)
Robotics Expert
Level 18
Explosives +18 (48), Big Guns +5 (70)
Concentrated Fire
Level 19
Explosives +22 (70), Melee Weapons +1 (31)
Pyromaniac
Level 20
Melee Weapons +23 (54)
Master Trader
Level 21
Unarmed +7 (30), Melee Weapons +16 (70)
Explorer
Level 22
Unarmed +23 (53)
Grim Reaper's Sprint
Level 23
Unarmed +17 (70), Speech +6 (76)
Puppies!
Level 24
Lockpick +15 (87), Speech +8 (86)
No Weaknesses
Level 25
Small Guns +10 (82), Big Guns +13 (87)
Intense Training (EN)
Level 26
Sneak +8 (80), Repair +7 (79), Science +8 (80)
Life Giver
Level 27
Energy Weapons +6 (78), Repair +1 (80), Explosives +8 (80), Barter +8 (80)
Intense Training (AG)
Level 28
Energy Weapons +1 (79), Unarmed +6 (80), Melee Weapons +8 (80), Medicine +8 (80)
Ninja
Level 29
Sneak +1 (83), Energy Weapons +4 (83), Unarmed +3 (83), Repair +3 (83), Explosives +3 (83), Science +3 (83), Melee Weapons +3 (83), Medicine +3 (83)
Light Step
Level 30
Sneak +3 (94), Small Guns +2 (94), Energy Weapons +1 (88), Unarmed +2 (93), Speech +1 (95), Repair +2 (87), Explosives +1 (88), Barter +5 (93), Science +2 (87), Melee Weapons +2 (91), Medicine +1 (86), Big Guns +1 (96)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Auto Expert
Barkskin
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Wired Reflexes
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (100)