Strength
9
 
Perception
10
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
7
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
23
 
Repair
30
 
Science
25
 
Small Guns
35
 
Sneak
25
 
Speech
7
 
Unarmed
7
 
Gun Nut
Level 1
ST 8 PE 10 EN 1 CH 1 IN 10 AG 5 LK 5
Lockpick, Small Guns, Medicine
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Lockpick +10 (50), Sneak +10 (25)
Gun Nut
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