Strength
10
 
Perception
4
 
Endurance
8
 
Charisma
4
 
Intelligence
3
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
20
 
Big Guns
25
 
Energy Weapons
14
 
Explosives
34
 
Lockpick
14
 
Medicine
13
 
Melee Weapons
46
 
Repair
12
 
Science
12
 
Small Guns
12
 
Sneak
12
 
Speech
15
 
Unarmed
40
 
Little Leaguer
Level 1
ST 10 PE 4 EN 8 CH 4 IN 3 AG 3 LK 8
Melee Weapons, Explosives, and Unarmed
Level 2
Unarmed +3 (40), Speech +1 (15), Barter +6 (20), Big Guns +3 (25)
Little Leaguer
D.C. Journal of Internal Medicine => Medicine +1 (13)
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