Strength
5
 
Perception
3
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
23
 
Big Guns
5
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
23
 
Melee Weapons
13
 
Repair
48
 
Science
38
 
Small Guns
88
 
Sneak
23
 
Speech
23
 
Unarmed
5
 
Gun Nut (2)
Level 1
ST 5 PE 3 EN 1 CH 10 IN 10 AG 10 LK 1
Repair, Small Guns, and Science
Level 2
Small Guns +20 (63)
Gun Nut
Level 3
Small Guns +20 (88)
Gun Nut
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