Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Explosives, Small Guns, Lockpick
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Level 2
Small Guns +13 (61), Repair +7 (44)
Intense Training (LK)
Level 3
Lockpick +4 (50), Repair +16 (60)
Intense Training (AG)
Level 4
Science +20 (57)
Educated
Level 5
Science +3 (60), Medicine +20 (57)
Intense Training (EN)
Level 6
Lockpick +10 (60), Speech +10 (31), Medicine +3 (60)
Intense Training (AG)
Level 7
Energy Weapons +23 (56)
Intense Training (PE)
Level 8
Melee Weapons +23 (54)
Intense Training (ST)
Level 9
Small Guns +23 (88)
Intense Training (CH)
Level 10
Speech +23 (58)
Intense Training (CH)
Level 11
Energy Weapons +23 (79)
Intense Training (CH)
Level 12
Small Guns +2 (90), Energy Weapons +1 (80), Lockpick +8 (70), Repair +5 (65), Science +5 (65), Melee Weapons +2 (56)
Intense Training (CH)
Level 13
Lockpick +10 (80), Repair +13 (83)
Gun Nut
Level 14
Lockpick +10 (90), Repair +2 (90), Medicine +11 (71)
Gun Nut
Level 15
Energy Weapons +5 (85), Lockpick +8 (98), Repair +10 (100)
Gun Nut
Level 16
Lockpick +2 (100), Science +15 (80), Medicine +6 (77)
Tag! (Energy Weapons)
Level 17
Medicine +23 (100)
Action Boy/Girl
Level 18
Sneak +3 (40), Science +20 (100)
Finesse
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Dream Crusher
Barkskin
Ant Might