Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
6
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
12
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
33
 
Melee Weapons
18
 
Repair
18
 
Science
18
 
Small Guns
31
 
Sneak
16
 
Speech
12
 
Unarmed
18
 
Level 1
ST 6 PE 7 EN 6 CH 3 IN 6 AG 5 LK 7
Energy Weapons, Small Guns, and Medicine
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