Strength
9
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
8%
 
Hit Points
340
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
17
 
Big Guns
50
 
Energy Weapons
29
 
Explosives
42
 
Lockpick
45
 
Medicine
50
 
Melee Weapons
50
 
Repair
33
 
Science
50
 
Small Guns
50
 
Sneak
48
 
Speech
17
 
Unarmed
33
 
Ant Sight
Barkskin
Booster Shot
Comprehension
Covert Ops
Educated
Intense Training (2)
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 1
ST 8 PE 5 EN 7 CH 1 IN 9 AG 9 LK 1
Explosives, Lockpick, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Wired Reflexes
Ant Sight
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
Level 2
Small Guns +3 (39), Medicine +17 (50)
Intense Training (EN)
Level 3
Small Guns +11 (50), Science +9 (45)
Intense Training (EN)
Level 4
Sneak +15 (48), Science +5 (50)
Educated
Level 5
Energy Weapons +2 (29), Melee Weapons +4 (50), Big Guns +17 (50)
Comprehension
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