Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
20
 
Big Guns
50
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
30
 
Repair
50
 
Science
60
 
Small Guns
75
 
Sneak
100
 
Speech
80
 
Unarmed
20
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (7)
Silent Running
Sniper
Strong Back
Level 1
ST 3 PE 6 EN 5 CH 4 IN 9 AG 8 LK 5
Sneak, Speech, and Lockpick
Bobblehead (Strength)
Level 2
Small Guns +6 (29), Lockpick +13 (45)
Intense Training (AG)
Level 3
Small Guns +6 (35), Repair +7 (30), Science +6 (29)
Intense Training (PE)
Level 4
Sneak +2 (40), Small Guns +5 (40), Energy Weapons +6 (25), Speech +2 (30), Explosives +1 (20), Science +1 (30), Melee Weapons +2 (15)
Comprehension
Level 5
Energy Weapons +1 (26), Lockpick +8 (55), Speech +10 (40)
Intense Training (LK)
Level 6
Energy Weapons +9 (35), Lockpick +10 (65)
Gunslinger
Level 7
Energy Weapons +5 (41), Lockpick +4 (70), Science +10 (41)
Intense Training (LK)
Ant Might
Level 8
Sneak +9 (50), Small Guns +3 (44), Energy Weapons +3 (44), Speech +4 (45)
Commando
Level 9
Small Guns +1 (45), Energy Weapons +1 (45), Explosives +4 (25), Science +4 (45), Melee Weapons +2 (20), Medicine +6 (30), Big Guns +1 (17)
Strong Back
Level 10
Sneak +4 (54), Energy Weapons +10 (55), Lockpick +5 (75)
Finesse
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Level 11
Sneak +3 (70), Small Guns +2 (60), Energy Weapons +7 (75), Lockpick +2 (90), Unarmed +1 (20), Speech +2 (60), Repair +1 (35), Medicine +2 (35)
Intense Training (LK)
Level 12
Science +2 (60), Medicine +18 (53)
Sniper
Level 13
Energy Weapons +5 (80), Explosives +8 (36), Medicine +7 (60)
Silent Running
Level 14
Speech +5 (65), Repair +5 (40), Explosives +4 (40), Melee Weapons +6 (27)
Cyborg
Level 15
Sneak +5 (85), Energy Weapons +5 (97), Lockpick +5 (97), Big Guns +5 (25)
Intense Training (PE)
Level 16
Energy Weapons +1 (98), Lockpick +3 (100), Speech +5 (70), Explosives +3 (45), Melee Weapons +3 (30), Big Guns +5 (30)
Action Boy/Girl
Level 17
Repair +10 (50), Big Guns +10 (40)
Better Criticals
Level 18
Sneak +10 (95), Small Guns +5 (65), Speech +5 (75)
Concentrated Fire
Level 19
Sneak +5 (100), Small Guns +5 (70), Energy Weapons +2 (100), Explosives +5 (52), Barter +3 (20)
Intense Training (PE)
Level 20
Small Guns +5 (75), Speech +5 (80), Big Guns +10 (50)
Grim Reaper's Sprint
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